Releases: fastrgv/RufasCube
Releases · fastrgv/RufasCube
15nov2021
ver 4.4.4 -- 15nov2021
- Updated glext64.lib.
- Cleaned up libs; prepped rpath for GNAT.
- Updated all GLFW libs to newer [static] version, & scripts.
- Elliminated OpenGL-mipmap error on nvidia nouveau drivers.
21oct2021
ver 4.4.3 -- 21oct2021
- Improved adaOpenAL binding.
- Buildable with [GNU Compiler Collection] GNAT, as well as all AdaCore versions.
- Besides Win64, I now provide a Win32 build, to support older platforms.
14oct2021
ver 4.4.2 -- 14oct2021
- Enabled normal window exit.
- Updated libraries.
17mar21
ver 4.4.1 -- 17mar21
- Improved cube bkgd coloring, lettering.
- Repaired problem with shuffle level 5.
Use this glfw3.dll [v3.3.2] if you have problems on Windows. It is the last good build from GLFW.
I saw no problem with the version I originally delivered but the glfw person said it was incomplete.
2mar2021
ver 4.4.0 -- 03mar21
- Switch back to GLFW thin binding.
- Created "live" autosolver initiated at any time by the (s)-key.
- Undo shuffle is still available by the (=)-key.
- Completely new sound system using OpenAL binding;
- Updated all glfw libs to v3.3.3.
- Assured that OpenGL v3.3 is sufficient to run this app.
- Improved font anti-aliasing thru corrected OpenGL code parameters.
- Added restart=unscramble option.
9nov2020
ver 4.3.0 -- 9nov20
- Completely new sound system using OpenAL binding;
- Simpler, identical code for 3 platforms; simpler build process.
26oct2020
ver 4.2.4 -- 26oct20
- Completely removed sfml-audio sound;
- Far simpler sound system is now being used.
18sep2020
ver 4.2.3 -- 18sep20
- Updated all glfw libs to v3.3.2.
- Restored 8th [unseen] cubelet when seven is solved in RGB mode.
- Added Windows launchers "cube.bat"/"seven.bat".
6jun2020
ver 4.2.2 -- 06jun20
- Fixed sound errors during shuffle.
- Added "seven", a similar but smaller, easier cubic puzzle.