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This repository has been archived by the owner on Mar 3, 2020. It is now read-only.
I try to manually set the git patch in Unreal Engine 4.12. The directory structure is different from 4.8 and once add torch plugin, the editor crashes.
The text was updated successfully, but these errors were encountered:
No, some of the files' locations changed, and there was a bug in ScriptGeneratorPlugin starting from 4.9 which you could patch with the first part of this diff: http://puu.sh/kUA6O/7b1e6eed6b.diff
I had already done most of the changes necessary for 4.10, so I could add that patch if you need it
I've patched both. But do you have the issues redefinition of 'Character_SetReplicateMovement' in Character.script.h. It seems LuaScriptCodeGenerator.cpp generates two identical function name with different body.
I try to manually set the git patch in Unreal Engine 4.12. The directory structure is different from 4.8 and once add torch plugin, the editor crashes.
The text was updated successfully, but these errors were encountered: