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In an attempt to show and hide the Navigator.NavigationBar at will I tried @hedgerwang's approaches from here. Sadly none of those work at the moment. The second one does not work since it's not possible to get a ref to the navigation bar. And the first one does not work because wrapping the NavigationBar seems to have the effect that an old navigation bar is rendered when the scene is rendered for the first time. I adapted the NavBar Example in the UIExplorer here. I wrapped the NavigationBar and printed the current scene's title to the console:
As can be seen, it's always rendering the title from the scene before. Forcing the scene to update renders the correct title. (I don't know why the screen recorder does not record the navigation buttons, they where there, so this is not a bug)
The text was updated successfully, but these errors were encountered:
In an attempt to show and hide the Navigator.NavigationBar at will I tried @hedgerwang's approaches from here. Sadly none of those work at the moment. The second one does not work since it's not possible to get a ref to the navigation bar. And the first one does not work because wrapping the NavigationBar seems to have the effect that an old navigation bar is rendered when the scene is rendered for the first time. I adapted the NavBar Example in the UIExplorer here. I wrapped the NavigationBar and printed the current scene's title to the console:
As can be seen, it's always rendering the title from the scene before. Forcing the scene to update renders the correct title. (I don't know why the screen recorder does not record the navigation buttons, they where there, so this is not a bug)
The text was updated successfully, but these errors were encountered: