Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bvh and Skeleton only FBX support for reviewing mocap #1686

Open
spiraloid opened this issue Nov 1, 2024 · 1 comment
Open

Bvh and Skeleton only FBX support for reviewing mocap #1686

spiraloid opened this issue Nov 1, 2024 · 1 comment

Comments

@spiraloid
Copy link

Is your feature request related to a problem? Please describe.
I have lots of bvh and fbx files with mocap skeletons in them, I'd love to be able to review them in f3D.

Describe the solution you'd like
would love an animated skeleton with bones and bone's axis view for when there is no mesh and I need to see the skeleton moving. it would be great if I could also open .bvh mocap files.

Describe alternatives you've considered
fbx review (yuck) and opening bvh in blender one by one (yuck)

Additional context
mocap good. mixamo.com

Contribution
no time. just daydreaming.

@mwestphal
Copy link
Contributor

related to: #56

@mwestphal mwestphal added this to F3D Nov 2, 2024
@mwestphal mwestphal moved this to Investigate in F3D Nov 2, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
Status: Investigate
Development

No branches or pull requests

2 participants