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Implement City Channel Selection #14

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Snooxd opened this issue Aug 4, 2017 · 2 comments
Open

Implement City Channel Selection #14

Snooxd opened this issue Aug 4, 2017 · 2 comments
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@Snooxd
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Snooxd commented Aug 4, 2017

I'm submitting a ...

  • feature request

What is the current behavior?

See screenshot.

Long ago I do not play Drift City, but if I'm wrong to go to the city again, click on Enter City ... well, in this case it does not work and in console I get that.

What is the expected behavior?

Being able to enter a city and select the area

What is the motivation / use case for changing the behavior?

It's part of gameplay

Other informations

city

Log Files

See screenshot.

@exmex
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exmex commented Aug 4, 2017

Entering cities is not implemented. Since I couldn't figure the packet structure out yet.

EDIT:
Also if I remember correctly the whole "Entering cities" part is in the Area Server not Game Server^^

@exmex exmex changed the title City Entrance BUG ToDo City Entrance Aug 4, 2017
@exmex exmex added the Feature label Aug 4, 2017
@exmex exmex changed the title ToDo City Entrance Implement City Entrance Aug 4, 2017
@exmex exmex modified the milestone: Obsidian (v1.0) Sep 4, 2017
@exmex exmex changed the title Implement City Entrance Implement City Channel Selection Oct 12, 2017
@exmex
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exmex commented Oct 12, 2017

Entering cities is implemented. But the whole channel selection part isn't. I'm also not sure if we need different channels, but I guess for the sake of completion I should probably implement it?

@exmex exmex removed this from the Obsidian (v1.0) milestone Oct 12, 2017
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