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GameFinder failed to discover Bannerlord. Some quick debugging yielded this
Unable to parse value of child object!
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System.OverflowException: Value was either too large or too small for an unsigned byte.
at System.Number.ThrowOverflowException(TypeCode type)
at System.Byte.Parse(ReadOnlySpan`1 s, NumberStyles style, NumberFormatInfo info)
at System.Byte.Parse(String s, IFormatProvider provider)
at GameFinder.StoreHandlers.Steam.Services.ParserHelpers.<>c__DisplayClass2_0`1.ParseChildObjectValue>b__0()
at FluentResults.Result.Try[T](Func`1 action, Func`2 catchHandler)
The value is StateFlag with value 550. The ValueType was Int32, but the Stacktrace shows Result<byte>
I see that StateFlag is hardcoded as ParseByte, so the parser might be wrong
Btw, it seems that 550 is Update Paused
GameFinder failed to discover Bannerlord. Some quick debugging yielded this
The value is StateFlag with value 550. The ValueType was Int32, but the Stacktrace shows
Result<byte>
I see that StateFlag is hardcoded as
ParseByte
, so the parser might be wrongBtw, it seems that 550 is Update Paused
appmanifest_261550.acf
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