From 8f39ab0db4a1dca69c81ecfd641b9c8ce77ad6a2 Mon Sep 17 00:00:00 2001 From: Emil Widlund Date: Wed, 9 May 2018 10:41:16 +0200 Subject: [PATCH] Update Model.md --- documentation/Model.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/documentation/Model.md b/documentation/Model.md index bff0cb1..866aa4f 100644 --- a/documentation/Model.md +++ b/documentation/Model.md @@ -43,7 +43,7 @@ new Model - `states` - Object - The model states. - `size` - Object - Get the model size. - `material` - Material - Specifies the material to use. Read the documentation in the Material-link to see which properties that are supported. Default is the bundled material that comes with your model. -- `map` - String - Applies a specified bitmap on the model. Uses a TextureLoader under the hood. +- `map` - String - Applies a specified texture on the model. Be aware that this applies the texture asynchronously. - `mesh` - Mesh - Returns the imported, native THREE.Mesh - `pivot` - Group - Returns the pivot-group. This is the object we internally apply all positions, rotations & scaling to.