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Consider adding some WSL-specific help to README #135
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@andreamancuso were you able to get through following the steps posted by the OP? |
I wasn't. I'll try again ASAP, likely in the morning (I am based in the CEST time zone). |
Can you confirm you have a linker installed? Also it is probably worth executing the rustup command it suggests |
Good news. You were right: as I am new to the Rust world, I didn't realize I was meant to run Here's the end result: Massive thanks for your help. |
I should point out last night I managed to build both targets on my Ubuntu laptop flawlessly. I can't wait to get started with my project. |
Awesome! I'll update the post to point out the rustup step. |
First of all thank you! Very excited to start using this.
There is a small gotcha I ran into because I use WSL environment. It will not run natively in it, you will need to cross-compile. It may be helpful to others?
Testing Locally with WSL
things to include in .cargo/config
This can work if you've got mingw
sudo apt install mingw-w64
(there maybe better linkers but i didn't investigate)credit goes to these people: link
you may also need to add this target with rustup and the compiler will tell you if you don't have it
to see which targets you have run
Then compile to that target:
cargo build --target x86_64-pc-windows-gnu
Have your Rust directories somewhere easily accessible on both, WSL bash and on Windows file explorer: it will make you a clickable .exe file that works natively
The error you get if you let it think it's in real linux is here:
Error: WinitEventLoop(Os(OsError { line: 81, file: "/home/xxxx/.cargo/registry/src/index.crates.io-6f17d22bba15001f/winit-0.29.9/src/platform_impl/linux/wayland/event_loop/mod.rs", error: WaylandError(Connection(NoWaylandLib)) }))
I tested that a GUI is possible (there are some nuances depending if you have WSL1 or WSL2 link) and in my configuration a linux GUI can be successfully displayed from WSL.
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