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NSBezierPath+RoundedRect.m
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// Copyright (c) 2009 Stephen Deken
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name KeyCastr nor the names of its contributors may be used to
// endorse or promote products derived from this software without specific
// prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
// OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#import "NSBezierPath+RoundedRect.h"
@implementation NSBezierPath (RoundedRect)
-(void) appendRoundedRect:(NSRect)rect radius:(float)r
{
if (r > rect.size.width/2.0 || r > rect.size.height/2.0)
{
r = fmin(rect.size.width,rect.size.height) / 2.0;
}
float rr = r * 0.55228475;
NSRect innerRect = rect;
innerRect.origin.x += r;
innerRect.origin.y += r;
innerRect.size.width -= r*2;
innerRect.size.height -= r*2;
[self moveToPoint:NSMakePoint(innerRect.origin.x-r,innerRect.origin.y)];
[self relativeLineToPoint:NSMakePoint(0,innerRect.size.height)];
[self relativeCurveToPoint:NSMakePoint(r,r) controlPoint1:NSMakePoint(0,rr) controlPoint2:NSMakePoint(r-rr,r)];
[self relativeLineToPoint:NSMakePoint(innerRect.size.width,0)];
[self relativeCurveToPoint:NSMakePoint(r,-r) controlPoint1:NSMakePoint(rr,0) controlPoint2:NSMakePoint(r,rr-r)];
[self relativeLineToPoint:NSMakePoint(0,-innerRect.size.height)];
[self relativeCurveToPoint:NSMakePoint(-r,-r) controlPoint1:NSMakePoint(0,-rr) controlPoint2:NSMakePoint(rr-r,-r)];
[self relativeLineToPoint:NSMakePoint(-innerRect.size.width,0)];
[self relativeCurveToPoint:NSMakePoint(-r,r) controlPoint1:NSMakePoint(-rr,0) controlPoint2:NSMakePoint(-r,rr)];
}
@end