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We should add WasmFX as a system (specifically the engine wasmfxtime). However, one tricky thing about WasmFX is that, unlike the other languages, it is not a "programmer" language but rather a "machine" language. So, the benchmarks should be written in some higher-level "programmer" language.
The text was updated successfully, but these errors were encountered:
We should add WasmFX as a system (specifically the engine wasmfxtime). However, one tricky thing about WasmFX is that, unlike the other languages, it is not a "programmer" language but rather a "machine" language. So, the benchmarks should be written in some higher-level "programmer" language.
The text was updated successfully, but these errors were encountered: