diff --git a/edge-defs.wad b/edge-defs.wad index fa64df3e8..c571a6112 100644 Binary files a/edge-defs.wad and b/edge-defs.wad differ diff --git a/source_files/edge/version.h b/source_files/edge/version.h index f69761271..e9561d100 100644 --- a/source_files/edge/version.h +++ b/source_files/edge/version.h @@ -18,15 +18,15 @@ #define TITLE "EDGE-Classic" -#define EDGEVER 120 -#define EDGEVERHEX 0x120 -#define EDGEVERSTR "1.2" +#define EDGEVER 121 +#define EDGEVERHEX 0x121 +#define EDGEVERSTR "1.21" // patch level (Savegames and Demos) #define EDGEPATCH 1 // -ES- 2000/03/04 The version of EDGE.WAD we require. -#define EDGE_WAD_VERSION 120 +#define EDGE_WAD_VERSION 121 //--- editor settings --- // vi:ts=4:sw=4:noexpandtab diff --git a/source_files/edge/w32_res.rc b/source_files/edge/w32_res.rc index 83a7a7c10..21f27a663 100644 --- a/source_files/edge/w32_res.rc +++ b/source_files/edge/w32_res.rc @@ -18,8 +18,8 @@ MAIN_MENU MENU DISCARDABLE MAIN_ICON ICON "edge-classic.ico" 1 VERSIONINFO -FILEVERSION 1, 2, 0, 0 -PRODUCTVERSION 1, 2, 0, 0 +FILEVERSION 1, 2, 1, 0 +PRODUCTVERSION 1, 2, 1, 0 FILEFLAGSMASK 0x0 FILEOS 0x40004 // VOS_NT_WINDOWS32 FILETYPE 1 // VFT_APP @@ -32,12 +32,12 @@ BEGIN BEGIN VALUE "CompanyName", "The EDGE-Classic Community\0" VALUE "FileDescription", "Enhanced Doom Gaming Engine - Classic Branch\0" - VALUE "FileVersion", "1.2\0" - VALUE "InternalName", "EDGE120\0" - VALUE "LegalCopyright", "\251 The EDGE Team, et al., GNU General Public License\0" + VALUE "FileVersion", "1.21\0" + VALUE "InternalName", "EDGE121\0" + VALUE "LegalCopyright", "\251 The EDGE Team, et al., GNU General Public License v2\0" VALUE "OriginalFilename", "EDGE-CLASSIC.EXE\0" VALUE "ProductName", "EDGE-CLASSIC\0" - VALUE "ProductVersion", "1.2\0" + VALUE "ProductVersion", "1.21\0" END END BLOCK "VarFileInfo"