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State layer: Spike on feasibility #2546
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From my discussion with Randy, design will give us HSL type tokens to adjust only the |
@agliga Alrighty, so it looks like there's a slight difference between the neutrals and the saturated colors. Hovered state for neutrals are consistently Pressed state for neutrals: So we can move forward with a token for each per state or try a single value, which we'll need to update on our end. |
For pressed vs hover theres no problem. But if we want to have one for neutrals and one for colors then its a bit trickier since it might be harder to track. |
I'm leaning towards simple with |
Working on the token and values for light and dark mode now |
Description
State layer isn't being used throughout Skin but is applied and documented in the DS. This is leading to additional opaque tokens for state that aren't available in the core DS token repo.
Playbook page
Screenshots
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Figma link
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Engineering pre-requisites
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