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Use nameof instead
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Diff for: TrainerBehaviour.cs

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Original file line numberDiff line numberDiff line change
@@ -27,7 +27,7 @@ public void Start()
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_outline = bundle.LoadAsset<Shader>("assets/outline.shader");
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//standard = Shader.Find("p0/Reflective/Bumped Specular SMap");
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InvokeRepeating("Trainer", 10f, 1f);
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InvokeRepeating(nameof(Trainer), 10f, 1f);
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}
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private static void DumpScenes()

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