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schema.graphql
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schema.graphql
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type EggDistributionInfo @entity {
id: ID!
releasedAmount: Int
distributedAmount: Int
lastBlock: BigInt
numberOfTypes: BigInt
}
type DistributedEgg @entity {
id: ID!
index: Int!
price: BigInt!
blockNumber: BigInt!
owner: User
egg: Egg
}
type User @entity {
id: ID! # Address
name: String
dragons: [Dragon!] @derivedFrom(field: "owner")
eggs: [Egg!] @derivedFrom(field: "owner")
goldSellOffer: GoldAuction
goldBuyOffer: GoldAuction
battlesStat: UserBattlesStat!
battlesWon: [Battle!] @derivedFrom(field: "winnerUser")
battlesDefeated: [Battle!] @derivedFrom(field: "looserUser")
}
type UserBattlesStat @entity {
id: ID!
wins: Int!
defeats: Int!
}
type Dragon @entity {
id: ID!
owner: User
types: [Int!]!
parsedTypes: [DragonType!]! # TODO: Remove
genome: [Int!]!
skills: DragonSkill!
birthDay: BigInt!
generation: Int!
experience: Int!
dnaPoints: Int!
coolness: BigInt!
isBreedingAllowed: Boolean!
level: Int!
tactics: DragonTactic! # TODO: tactic
auction: Auction
name: String
parents: [Dragon!]!
dragonsChildren: [Dragon!] @derivedFrom(field: "parents")
eggsChildren: [Egg!] @derivedFrom(field: "parents")
fromEgg: Egg!
healthAndMana: DragonHealthAndMana!
battlesStat: DragonBattlesStat!
specialAttack: DragonSpecialAttack!
specialDefense: DragonSpecialDefense!
specialPeacefulSkill: DragonSpecialPeacefulSkill
buffs: [BigInt!]! # TODO: Make it an object
strength: BigInt!
battlesWon: [Battle!] @derivedFrom(field: "winnerDragon")
battlesDefeated: [Battle!] @derivedFrom(field: "looserDragon")
etherSpent: BigInt
gladiatorBattle: GladiatorBattle
lastBattleDate: BigInt
}
type Egg @entity {
id: ID!
owner: User
birthDay: BigInt!
isInNest: Boolean!
nestPlacementDate: BigInt
isHatched: Boolean!
hatchedDragon: Dragon
auction: Auction
generation: Int!
coolness: BigInt!
parents: [Dragon!]!
momDragonTypes: [Int!]!
dadDragonTypes: [Int!]!
types: [Int!]!
parsedTypes: [DragonType!]! # TODO: Remove
etherSpent: BigInt
}
type DragonTactic @entity {
id: ID!
melee: Int!
attack: Int!
}
type DragonBattlesStat @entity {
id: ID!
wins: Int!
defeats: Int!
}
type DragonSkill @entity {
id: ID!
attack: BigInt!
defense: BigInt!
stamina: BigInt!
speed: BigInt!
intelligence: BigInt!
}
type DragonSpecialAttack @entity {
id: ID!
dragonType: Int!
cost: BigInt!
factor: Int!
chance: Int!
}
type DragonSpecialDefense @entity {
id: ID!
dragonType: Int!
cost: BigInt!
factor: Int!
chance: Int!
}
type DragonSpecialPeacefulSkill @entity {
id: ID!
dragon: Dragon!
skillClass: Int!
cost: BigInt!
effect: BigInt!
usageDate: BigInt
price: BigInt # TODO: Add purchasing history
}
type DragonHealthAndMana @entity {
id: ID!
timestamp: BigInt!
maxHealth: BigInt!
maxMana: BigInt!
remainingHealth: BigInt!
remainingMana: BigInt!
}
type BattleHealthAndMana @entity {
id: ID!
maxHealth: BigInt!
maxMana: BigInt!
initHealth: BigInt!
initMana: BigInt!
}
type Auction @entity {
id: ID!
dragon: Dragon
egg: Egg
dragonTypes: [DragonType!]! # TODO: Remove when nested filters are implemented
tokenGeneration: Int! # TODO: Remove
tokenCoolness: BigInt! # TODO: Remove
type: AuctionType!
currency: Currency!
status: AuctionStatus!
startPrice: BigInt!
endPrice: BigInt!
currentPrice: BigInt!
seller: User!
period: Int!
created: BigInt!
buyer: User
purchasePrice: BigInt
ended: BigInt
txHash: String
}
type GoldAuction @entity {
id: ID!
type: GoldOrderType!
status: AuctionStatus!
seller: User!
price: BigInt!
amount: BigInt!
created: BigInt!
buyer: User
purchaseAmount: BigInt
ended: BigInt
txHash: String
}
type Battle @entity {
id: ID!
seed: String!
attackerDragon: Dragon!
defenderDragon: Dragon!
winnerDragon: Dragon!
looserDragon: Dragon!
winnerUser: User!
looserUser: User!
date: BigInt!
gladiatorBattle: GladiatorBattle
winnerDragonSnapshot: DragonBattleSnapshot!
looserDragonSnapshot: DragonBattleSnapshot!
attackerDragonSnapshot: DragonBattleSnapshot!
defenderDragonSnapshot: DragonBattleSnapshot!
}
type DragonBattleSnapshot @entity {
id: ID!
level: Int!
coolness: BigInt!
healthAndMana: BattleHealthAndMana!
skills: DragonSkill!
buffs: [BigInt!]
tactics: DragonTactic! # TODO: tactic
strength: BigInt!
specialAttack: DragonSpecialAttack!
specialDefense: DragonSpecialDefense!
}
type GladiatorBattle @entity {
id: ID!
status: GladiatorBattleStatus!
bet: BigInt!
currency: Currency!
creatorDragon: Dragon!
opponentDragon: Dragon
applicantsDragons: [Dragon!]
}
enum GladiatorBattleStatus {
created
applicantsAdded
opponentSelected
conducted
canceled
}
enum DragonType {
water
fire
air
earth
magic
}
enum AuctionStatus {
active
canceled
fulfilled
}
enum AuctionType {
dragonSale
eggSale
dragonBreeding
}
enum Currency {
gold
ether
}
enum GoldOrderType {
sell
buy
}