diff --git a/eng/Version.Details.xml b/eng/Version.Details.xml index 221f0b3589..3a3a61fb88 100644 --- a/eng/Version.Details.xml +++ b/eng/Version.Details.xml @@ -3,9 +3,9 @@ - + https://github.com/dotnet/arcade - 3e24006ee217f68b0c8a36cf272536ac239c9c47 + 53026f034f7b8abfb9362ed018519423d81c9abb diff --git a/eng/common/BuildConfiguration/build-configuration.json b/eng/common/BuildConfiguration/build-configuration.json new file mode 100644 index 0000000000..3d1cc89894 --- /dev/null +++ b/eng/common/BuildConfiguration/build-configuration.json @@ -0,0 +1,4 @@ +{ + "RetryCountLimit": 1, + "RetryByAnyError": false +} diff --git a/eng/common/native/init-compiler.sh b/eng/common/native/init-compiler.sh index 292ebb6535..c670cb7968 100644 --- a/eng/common/native/init-compiler.sh +++ b/eng/common/native/init-compiler.sh @@ -1,30 +1,25 @@ -#!/usr/bin/env bash +#!/bin/sh # # This file detects the C/C++ compiler and exports it to the CC/CXX environment variables # # NOTE: some scripts source this file and rely on stdout being empty, make sure to not output anything here! -if [[ "$#" -lt 3 ]]; then +if [ -z "$build_arch" ] || [ -z "$compiler" ]; then echo "Usage..." - echo "init-compiler.sh