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[automated] Merge branch 'vs17.9' => 'main' #9532
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* Change Extended args api back to be compatible with 17.8 * Bump version * Revert "Bump version" --------- Co-authored-by: Jan Krivanek <[email protected]>
* Version 17.10 (dotnet#9499) * Remove U2D marker dependency on ProjectGuid property * Revert "Version 17.10" --------- Co-authored-by: AR-May <[email protected]>
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This pull request has been updated. This PR merges commits made on vs17.9 by the following committers: |
Fixes dotnet#9513 Context Creation of CODEOWNERS file as per request in issue. Having a code owners file would also be generally useful when opening PRs in this repo, as it can sometimes be difficult and time consuming to determine who should be included as a reviewer. Changes Made Added @dotnet/source-build-internal as code owners for SB files Added @dotnet/kitten as code owner for some of files and folders. Testing No testing
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This pull request has been updated. This PR merges commits made on vs17.9 by the following committers: |
…SBuild.exe only) (dotnet#9439) Fixes dotnet#9303 ### Context After a new version of `VS.Redist.Common.Net.Core.SDK.MSBuildExtensions` is inserted into VS, a native image for `Microsoft.DotNet.MSBuildSdkResolver` will be generated, both for devenv.exe and MSBuild.exe (see dotnet/installer#17732). We currently load SDK resolvers using `Assembly.LoadFrom` on .NET Framework, which disqualifies it from using native images even if they existed. This PR makes us use the native image. ### Changes Made Added a code path to use `Assembly.Load` to load resolver assemblies. The call is made such that if the assembly cannot be found by simple name, it falls back to loading by path into the load-from context, just like today. The new code path is enabled only for `Microsoft.DotNet.MSBuildSdkResolver` under a change-wave check. ### Testing Experimental insertions. ### Notes Using `qualifyAssembly` in the app config has the advantage of keeping everything _field-configurable_, i.e. in the unlikely case that a custom build environment will ship with a different version of the resolver, it will be possible to compensate for that by tweaking the config file. The disadvantage is that the same `qualifyAssembly` will need to be added to devenv.exe.config because .pkgdef doesn't support this kind of entry, to my best knowledge. It should be a one-time change, though, because [we have frozen the version of `Microsoft.DotNet.MSBuildSdkResolver` to 8.0.100.0](dotnet/sdk#36733).
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This pull request has been updated. This PR merges commits made on vs17.9 by the following committers: |
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This pull request has been updated. This PR merges commits made on vs17.9 by the following committers: |
…otnet#9533) This reverts commit 67d742f. This workaround no more needed.
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This pull request has been updated. This PR merges commits made on vs17.9 by the following committers: |
* Update dependencies from https://github.com/dotnet/arcade build 20231130.1 Microsoft.DotNet.Arcade.Sdk , Microsoft.DotNet.XUnitExtensions From Version 8.0.0-beta.23463.1 -> To Version 8.0.0-beta.23580.1 Dependency coherency updates Microsoft.DotNet.XliffTasks From Version 1.0.0-beta.23426.1 -> To Version 1.0.0-beta.23475.1 (parent: Microsoft.DotNet.Arcade.Sdk * Bump minimum MSBuild and xcopy version for post-build --------- Co-authored-by: dotnet-maestro[bot] <dotnet-maestro[bot]@users.noreply.github.com> Co-authored-by: Rainer Sigwald <[email protected]>
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This pull request has been updated. This PR merges commits made on vs17.9 by the following committers: |
I detected changes in the vs17.9 branch which have not been merged yet to main. I'm a robot and am configured to help you automatically keep main up to date, so I've opened this PR.
This PR merges commits made on vs17.9 by the following committers:
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