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I installed Stateless for Net ( 3.5 ) to use it Unity3d through NuGet for Unity. In that version when defined new TriggerWithParamater it works fine. But I needed method .PermitIf with arg which that version doesn't have. So uninstalled it and just copy-paste src files from github. BUT in that version when I want to define new TriggerWithParameter I get this
MissingManifestResourceException: Could not find any resources appropriate for the specified culture or the neutral culture. Make sure "Stateless.ParameterConversionResources.resources" was correctly embedded or linked into assembly "Assembly-CSharp" at compile time, or that all the satellite assemblies required are loadable and fully signed.
Can anyone explain me step by step how to manage with this?
The text was updated successfully, but these errors were encountered:
Hello,
I installed Stateless for Net ( 3.5 ) to use it Unity3d through NuGet for Unity. In that version when defined new TriggerWithParamater it works fine. But I needed method .PermitIf with arg which that version doesn't have. So uninstalled it and just copy-paste src files from github. BUT in that version when I want to define new TriggerWithParameter I get this
Can anyone explain me step by step how to manage with this?
The text was updated successfully, but these errors were encountered: