-
Notifications
You must be signed in to change notification settings - Fork 851
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Atelier Mysterious Trilogy Deluxe Pack (dxvk/src/util/config/config.cpp) #2035
Comments
We already have app profiles for all these games. Why did the exe names change all of the sudden? |
Probably because it's the Deluxe Pack pack. 🐸 |
release todate all DLCs and the new content included (Remaster) |
i'm assuming the _env/_launcher executables don't need the workaround? |
Added these in 4eb8843. |
Am I missing something? Just tried Sophie DX with Proton-6.8-GE-1, and I still have the white screen at startup. This Proton-GE release should have a DXVK up to b84a03b, and I see d3d9.deferSurfaceCreation has been applied in the logs. I cleared the prefix before trying. Logs attached: |
https://store.steampowered.com/bundle/20340/Atelier_Mysterious_Trilogy_Deluxe_Pack/
Command: ['/mnt/d68cd39d-6f9a-440c-853d-daddc3902ce8/Steam Games/steamapps/common/Atelier Sophie DX
Atelier_Sophie_DX_Launcher.exe
Atelier_Lydie_and_Suelle_DX.exe
Atelier_Lydie_and_Suelle_DX_Env.exe
Command: ['/mnt/d68cd39d-6f9a-440c-853d-daddc3902ce8/Steam Games/steamapps/common/Atelier Firis DX
Atelier_Firis_DX_Launcher.exe
Atelier_Firis_DX.exe
Atelier_Firis_DX_Launcher
Command: ['/mnt/d68cd39d-6f9a-440c-853d-daddc3902ce8/Steam Games/steamapps/common/Atelier Sophie DX
Atelier_Sophie_DX_Launcher.exe
Atelier_Sophie_DX.exe
Atelier_Sophie_DX_Env.exe
game need to run d3d9.deferSurfaceCreation = True
thx for your good work
The text was updated successfully, but these errors were encountered: