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Final Fantasy XIV: VK_ERROR_DEVICE_LOST #1791
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I've patched and downgraded to |
We're aware of this but there's not an awful lot we can do about it on the DXVK side of things at this point. |
So I tested |
Is 450.66 the first version where this issue was introduced? The Nvidia website also has 450.57 and 450.51. Knowing the exact version might be helpful for a bug report. |
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Hmm that's interesting because 450.80.02 does not mention any fixes but only support for some new GPUs. Though i have no idea how consistent nvidia it with their changelog. I'm pretty sure i saw the issue pop up on 455.38 when testing something unrelated though. But that may have been triggered by something else. Going to keep an eye out for it if it pops up again. |
Nvidia is aware of the problem and looking into it. |
Do you have a link about it? |
Any updates on this issue? |
That's generally not a very useful question to ask; if there was then someone would likely have posted it already. Unless Nvidia figure out whatever it is that's causing their driver to crash, this will not get fixed. |
Occurs on |
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There's now a post over at the Nvidia forums about this issue but I don't really have a high confidence in Nvidia fixing this (at least not with the replies I'm seeing on the post from them): Vk_error_device_lost in many game titles. |
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Okay I had another crash so that doesn't work either, at this point I give up. People seeing this bug report need to go to the thread posted on the nvidia forums and actually post or this is never going to get fixed. So please go add your voice to Vk_error_device_lost in many game titles. |
Still broken |
Hello im facing the same bug for about 6 months. I tried many blind workarounds to no avail lastly ive installed lutris added wine 6.0 and built my kernel and out of tree modules with clang. I couldnt reproduce it for 2 weeks still so early to talk but i just wonder if there are any changes in the dxvk code that may fix that or my blind tries finally gave me a solution. And i built nvidia-drivers with dynamic libraries. I hope this helps, I use Gentoo Linux where those workarounds are very easy to apply. |
It's fun when you find out mpv also has the same problem with nvidia drivers: mpv-player/mpv#8360 |
I still havent got any vk_error_device_lost yet with my shot but i sure ill get it at some time. Did you read the driver recommendation there? Please test one of those drivers and report here. Once i get that error again ill try one of those drivers too. Now no errors yet for 2 weeks. January 27th, 2021 - Windows 457.88, Linux 455.50.04 |
@arabcian my results are posted throughout this thread, multiple people are still having the issue and my driver version is far higher than yours sitting at |
@konomikitten To simplify: 455.50.04 can contain a vulkan fix, the 460.39 driver does NOT contain since they are from two different branches. When it comes to iffy nVidia random crashes + DXVK - Its always best to try the latest "vulkan beta" driver branch from here: https://developer.nvidia.com/vulkan-driver |
@SveSop I stand corrected, that's some confusing version numbering. |
@arabcian how many hours of FFXIV have you played to test for the crash by the way? |
Just to let everyone know I am currently testing |
Still broken. |
I couldnt test it yet with FF since dont have the game but i was having same error with thief 2014 and World of Warcraft + Skyrim + Fallout 4,somehow bug is not around for a month. Still having mpd bug tho but im not sure if both are related. |
Currently testing |
Are you sure about that? My logs from Mine:
Theirs:
Edit: By the way two weeks on |
I also get the same issue on panzer Corps 2 on my gtx770 with both 450 and 460.
unfortunately 5.4.72 and 440.100 doesn't seem to help I get the same error |
Are you absolutely sure you downgraded to 440.100? |
Unfortunately yes, else I would be a happy gamer. But maybe the problem lies with the specific game (panzer corps 2) . I will try some other games next week and see if I have the same issue
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I guess @K0bin was right then sorry about that K0bin. |
Well I will try to do a full purge of nvidia and everything and install 440.100 from command line so I can more properly track what's going on because I found so many different versions of nvidia packages in my installation. give me a bit more time.. ehm do you have a guide on how to install 440.100 ? even though the drivers installs in command line pretty well now that I purged everything when I boot it loads the mesa driver. (shy) |
2 hours of clusterfuck and driver parts here and there and I managed to load a proper clean 440.100 installation (no 32bit support and no DKMS though) . I managed to actually play for more time than I ever managed on this game (like an hour) but it eventually crashed to our usual issue. I have to go to work now I will try some more with frostpunk tonight to see if it a reaccuring thing. |
So it's been a month now and no crashes, I'm just going to stick with this kernel and driver version. I've pretty much given up on trying to update the Nvidia Driver and not have this issue occur. Software informationFinal Fantasy XIV System information
Log files
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I used to have a bunch of crashes with the 46x series until they "fixed" 465 and 470 works as well. But you should be using: 455.50.19 I can highly recommend purging the 4xx drivers entirely, make sure you clean up the dkms folder as well and then do a manual install. You will probably lose video if you try this, so do it from a SSH console. This driver gives by far the best performance on my GTX970 and zero crashes thus far. |
I upgraded my laptop now i have RTX 3060 mobile GPU and i can confirm errors are no more with any driver ive tried. This error is called something like xid31 by nvidia and latest 470 drivers have a fix for it. |
Just found out about this issue and reported it on ticket 2253 I have drivers 470.57.2 and this issue is NOT fixed. |
That's most likely an unrelated issue. DEVICE_LOST just means the driver encountered an error for one reason or another. |
Still Broken with 470.63.01 |
@doitsujin considering people are still reporting this is broken, and #1963 made the major version check for the nvidia work around 465, shouldn't this just default to being back on for all Nvidia versions? As far as I know this bug was the reason the work around existed in the first place. It doesn't seem like Nvidia actually fixed it. |
I'm not convinced that the issues people are reporting are actually caused by the same issue. There's still a problem somewhere regarding high HVV use but I've never seen it crash since. |
I'm currently testing Do you have any thoughts on this at all? It's driving me nuts. |
Interesting note on the 470.74 tho:
Could be useful for DXVK too maybe? (Ie. high-memory related issue). That said, nVidia hardware CAN sometimes be throwing those random XID errors when different manufacturers are pushing the limits on their "factory clocks" (Eg. Asus/MSI++ with their "OC" models and whatnot). Could be worth TRYING to underclock or powerlimit the gpu just to see. You can check your powerlimit with |
No, the issue was specifically caused by the way vkd3d-proton uses Vulkan pipeline caches. DXVK is not affected by this in any way. |
Honestly at this point I'll willing to concede this might just be a game bug. I've looked through the tracker and see other games that will crash with an in game bug but still have the DXVK log producing I think the biggest problem here is I think it's probably time to close this bug, I personally after all this time don't think this is a Nvidia or DXVK bug. Thoughts? |
I don't think that the crashes on Windows are related to this. I have several friends using Nvidia cards (including RTX 3xxx) on Windows that afk all day in-game and never mentioned anything about the game crashing. And if this was actually a widespread issue there'd be a lot more noise about it with the current login queues. The people on windows having crashes more likely is borked installations, hardware or overclocks. And even on Linux only newer Nvidia drivers are affected by it reproducibly, older ones and AMD cards run rock solid. Since switching to a 6900 XT I haven't had a single crash in the game. So from my point of view this still looks like a bug in Nvidias driver on Linux. As far I know Nvidia devs also browse through these issues once in a while so keeping the issue open might make sense for the small chance of them looking into it one day, but more practically this would belong on the Nvidia forums or whatever they use for bug reports. |
There is an extensive thread over on the Final Fantasy Forums though: https://forum.square-enix.com/ffxiv/threads/448687-Directx11-error Users have the following hardware in that thread: AMD Ryzen 6600XT AMD Ryzen 7 5800X 8-Core Processor AMD Ryzen 5 3600 6-Core Processor AMD Ryzen 5 3600 6-Core Processor Intel(R) Core(TM) i7-8700 CPU AMD Ryzen 7 5700G with Radeon Graphics AMD Ryzen 5950x As one user on the thread states:
And another user said it's been there since Stormblood:
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Apart from the This is with a
Made a post on their forums, sent a bug report to the "support" address, never even got an answer back. Also should mention that the driver crash is 100% not a DXVK bug, since it also happens with pure wine (only tested once, because the performance is horrible). I'm not sure if this is related at all to the original bug here, but I just wanted to add that information, in the hope it may help. If this confuses things more, please just disregard. |
And that's the problem I play other games outside of FFXIV and they never crash either, we have a bunch of windows users reporting the same thing on different GPUs and if you take a look at other bug reports like this one #2349 you'll see that bugs in games can definitely cause As I said I've played this game a lot and so has my significant other I've watched their PC running Windows have all the same crashes I do on DXVK and Nvidia and they're using Windows and AMD. I believe the bug is in the game itself for this reason, I also believe that depending on hardware/driver versions the bug can occur less or more frequently. I only wish I had the money to experiment with different GPUs and end this debate for once and all. |
@konomikitten How is this behaving with the 515 drivers if you are still testing this from time to time. |
@Blisto91 I switched from my GTX 960 to a RX 6600 about 4 months ago and I haven't had this crash since. My significant other switched from an RX 570 to a RX 6600XT and now gets this issue on Windows 10. I still see frequent posts from Windows users on the Final Fantasy Forums about DirectX Error 11000002. As far as I am concerned this is a game bug that Square need to fix. |
No issues with |
I no longer use a Nvidia Graphics card as per my previous post so I cannot answer that question. |
I think they are stating that the 515 drivers are stable for them. |
There was a patch 16a51f3 to help reduce issues with FFXIV and Nvidia Drivers 450.66 and possibly above but this just seems to have made the issue occur less. After about 12 hours strait of having the FFXIV client running I once again got the dreaded VK_ERROR_DEVICE_LOST. I see other games in the issues list are having this problem too with the same driver versions. I'm starting to think Nvidia just messed up version 450.66. I can confirm I never got this error with 440.100 so I am pretty sure this is a Nvidia driver issue.
Software information
Final Fantasy XIV
System information
Log files
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