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This repository has been archived by the owner on Aug 11, 2020. It is now read-only.
I may be missing something (please ignore the report in that case) but it seems that there is a typo in the makefile file shadow.mk, where the variable MSHADOW_USE_PASCAL is mis-spelled MSDHADOW_USE_PASCAL
% grep -r USE_PASCAL .
./make/mshadow.mk:# Set MSDHADOW_USE_PASCAL to one to enable nvidia pascal gpu features.
./make/mshadow.mk:MSHADOW_CFLAGS += -DMSDHADOW_USE_PASCAL=0
./mshadow/dot_engine-inl.h:#if MSHADOW_USE_PASCAL == 1
./mshadow/dot_engine-inl.h:#endif // MSHADOW_USE_PASCAL == 1
The text was updated successfully, but these errors were encountered:
This code base has been donated to the Apache MXNet project per #373, and repo is deprecated. Future development and issue tracking should continue in Apache MXNet.
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I may be missing something (please ignore the report in that case) but it seems that there is a typo in the makefile file shadow.mk, where the variable MSHADOW_USE_PASCAL is mis-spelled MSDHADOW_USE_PASCAL
% grep -r USE_PASCAL .
./make/mshadow.mk:# Set MSDHADOW_USE_PASCAL to one to enable nvidia pascal gpu features.
./make/mshadow.mk:MSHADOW_CFLAGS += -DMSDHADOW_USE_PASCAL=0
./mshadow/dot_engine-inl.h:#if MSHADOW_USE_PASCAL == 1
./mshadow/dot_engine-inl.h:#endif // MSHADOW_USE_PASCAL == 1
The text was updated successfully, but these errors were encountered: