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MSDHADOW_USE_PASCAL in shadow.mk #185

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ungil opened this issue Dec 5, 2016 · 2 comments
Open

MSDHADOW_USE_PASCAL in shadow.mk #185

ungil opened this issue Dec 5, 2016 · 2 comments

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@ungil
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ungil commented Dec 5, 2016

I may be missing something (please ignore the report in that case) but it seems that there is a typo in the makefile file shadow.mk, where the variable MSHADOW_USE_PASCAL is mis-spelled MSDHADOW_USE_PASCAL

% grep -r USE_PASCAL .
./make/mshadow.mk:# Set MSDHADOW_USE_PASCAL to one to enable nvidia pascal gpu features.
./make/mshadow.mk:MSHADOW_CFLAGS += -DMSDHADOW_USE_PASCAL=0
./mshadow/dot_engine-inl.h:#if MSHADOW_USE_PASCAL == 1
./mshadow/dot_engine-inl.h:#endif // MSHADOW_USE_PASCAL == 1

@thirdwing
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This should have been fixed in #211

Please close it.

@szha
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szha commented Aug 4, 2019

This code base has been donated to the Apache MXNet project per #373, and repo is deprecated. Future development and issue tracking should continue in Apache MXNet.

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3 participants