diff --git a/packages/discord.js/src/client/Client.js b/packages/discord.js/src/client/Client.js index 7d528b37c6ca..cec6ef95ab89 100644 --- a/packages/discord.js/src/client/Client.js +++ b/packages/discord.js/src/client/Client.js @@ -114,21 +114,21 @@ class Client extends BaseClient { : null; /** - * All of the {@link User} objects that have been cached at any point, mapped by their ids + * The user manager of this client * @type {UserManager} */ this.users = new UserManager(this); /** - * All of the guilds the client is currently handling, mapped by their ids - + * A manager of all the guilds the client is currently handling - * as long as sharding isn't being used, this will be *every* guild the bot is a member of * @type {GuildManager} */ this.guilds = new GuildManager(this); /** - * All of the {@link BaseChannel}s that the client is currently handling, mapped by their ids - - * as long as no sharding manager is being used, this will be *every* channel in *every* guild the bot + * All of the {@link BaseChannel}s that the client is currently handling - + * as long as sharding isn't being used, this will be *every* channel in *every* guild the bot * is a member of. Note that DM channels will not be initially cached, and thus not be present * in the Manager without their explicit fetching or use. * @type {ChannelManager} @@ -218,7 +218,7 @@ class Client extends BaseClient { } /** - * All custom emojis that the client has access to, mapped by their ids + * A manager of all the custom emojis that the client has access to * @type {BaseGuildEmojiManager} * @readonly */