diff --git a/Source/objects.cpp b/Source/objects.cpp index 6dbed876323..fb82c7fee50 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -2049,6 +2049,7 @@ void OperateChest(const Player &player, Object &chest, bool sendLootMsg) mtype = MissileID::Arrow; } AddMissile(chest.position, player.position.tile, mdir, mtype, TARGET_PLAYERS, -1, 0, 0); + PlaySfxLoc(IS_TRAP, chest.position); chest._oTrapFlag = false; } if (&player == MyPlayer)