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To Reproduce Steps to reproduce the behavior:
Expected behavior Saves should write just as they do on PC platforms
System:
Possible fixes
I edited Other/DialogicResources.gd functions get_saves_folders() and add_save_folder() to include the following:
if not directory.dir_exists(WORKING_DIR): if not directory.make_dir(WORKING_DIR): print("[D] Error: Failed to create working directory.")
After making this change the save slots work as expected.
The text was updated successfully, but these errors were encountered:
This should be fixed by #1801 and can be closed. (Thought that automatically happened with Github, not sure why it's not.)
Sorry, something went wrong.
I guess because this wasn't merged into main but the dialogic 1 branch. I will close it.
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The directory structure for dialogic and saves is not being created when running a godot application with dialogic on android.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Saves should write just as they do on PC platforms
System:
Solutions
Possible fixes
I edited Other/DialogicResources.gd functions get_saves_folders() and add_save_folder() to include the following:
After making this change the save slots work as expected.
The text was updated successfully, but these errors were encountered: