You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Continue from #20, I came back with a video (180 degree SBS 3D VR)
This is screenshot of the video without VR-reversal:
Currently it looks like this on "SBS half width mode" using VR-reversal, The horizontal view(width) each side is squeezed, when you look this through VR googles (cardboard vr).
This is how I want it to look like, which is the default implementation in this project
Continue from #20, I came back with a video (180 degree SBS 3D VR)
This is screenshot of the video without VR-reversal:

Currently it looks like this on "SBS half width mode" using VR-reversal, The horizontal view(width) each side is squeezed, when you look this through VR googles (cardboard vr).

This is how I want it to look like, which is the default implementation in this project

Video from the example
The text was updated successfully, but these errors were encountered: