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Unlike SDL1.2 OGC, SDL2 is missing the 848*480 window mode, making the screen look off when the SDL Windows is set to that resolution, preventing proper Widescreen support on Wii.
How can the issue be reproduced?
Set the SDL Window resolution to 848*480
Environment?
N/A
Additional context?
Unknown
The text was updated successfully, but these errors were encountered:
Bug Report
What's the issue you encountered?
Unlike SDL1.2 OGC, SDL2 is missing the 848*480 window mode, making the screen look off when the SDL Windows is set to that resolution, preventing proper Widescreen support on Wii.
How can the issue be reproduced?
Set the SDL Window resolution to 848*480
Environment?
N/A
Additional context?
Unknown
The text was updated successfully, but these errors were encountered: