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pubspec.yaml
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pubspec.yaml
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name: sell_the_passion
description: A new Flutter project.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
firebase_auth: 0.16.0
firebase_storage:
firebase_database:
google_sign_in: ^4.4.4
provider: ^4.0.5
logger: ^0.9.1
camera:
path_provider:
path:
image_picker:
intl:
flutter_money_formatter: ^0.8.3
photo_view: ^0.9.2
flutter_tindercard: ^0.1.8
firebase_messaging: ^6.0.16
cloud_functions: ^0.5.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
dev_dependencies:
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
assets:
- assets/google_logo.png
- assets/approved.png
- assets/declined.png
- assets/top_up.png
- assets/coffee.png
- assets/sad.png
- assets/smile.png
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
fonts:
- family: Apple Semibold
fonts:
- asset: assets/APPLESDGOTHICNEOSB.ttf
- family: Apple Medium
fonts:
- asset: assets/APPLESDGOTHICNEOM.ttf
- family: Apple Light
fonts:
- asset: assets/APPLESDGOTHICNEOL.ttf
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages