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If widescreen support was added later on, I suppose the in-car viewmodel for each car would have to be redrawn later on to fit the 16:9 aspect ratio? Maybe some jankyness could occur at the left- & right side of the screen as well as the original game was not intended for 16:9 screen resolutions (graphics not rendered properly ouside of the 4:3 aspect ratio)?
The text was updated successfully, but these errors were encountered:
If widescreen support was added later on, I suppose the in-car viewmodel for each car would have to be redrawn later on to fit the 16:9 aspect ratio? Maybe some jankyness could occur at the left- & right side of the screen as well as the original game was not intended for 16:9 screen resolutions (graphics not rendered properly ouside of the 4:3 aspect ratio)?
The text was updated successfully, but these errors were encountered: