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</ClCompile >
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<ClCompile Include =" ..\..\rsp_hle\cicx105.c" />
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<ClCompile Include =" ..\..\rsp_hle\hle.c" />
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+ <ClCompile Include =" ..\..\rsp_hle\hvqm.c" />
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<ClCompile Include =" ..\..\rsp_hle\jpeg.c" />
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<ClCompile Include =" ..\..\rsp_hle\memory.c" >
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<ObjectFileName Condition =" '$(Configuration)|$(Platform)'=='Debug|Win32'" >$(IntDir)/memory_hle.obj</ObjectFileName >
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<ClCompile Include =" ..\..\rsp_hle\mp3.c" />
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<ClCompile Include =" ..\..\rsp_hle\musyx.c" />
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<ClCompile Include =" ..\..\rsp_hle\plugin.c" />
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+ <ClCompile Include =" ..\..\rsp_hle\re2.c" />
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<ClCompile Include =" ..\..\rsp_lle\rsp.c" >
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<PreprocessorDefinitions Condition =" '$(Configuration)|$(Platform)'=='Debug|Win32'" >WIN32;ARCH_MIN_SSE2;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions >
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<PreprocessorDefinitions Condition =" '$(Configuration)|$(Platform)'=='Release|Win32'" >WIN32;ARCH_MIN_SSE2;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions >
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<ProjectGuid >{8B2864CE-54E0-472D-A938-D942B5E835CC}</ProjectGuid >
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<Keyword >Win32Proj</Keyword >
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<RootNamespace >lazyusf2</RootNamespace >
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- <WindowsTargetPlatformVersion >7.0</WindowsTargetPlatformVersion >
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</PropertyGroup >
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<Import Project =" $(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Debug|Win32'" Label =" Configuration" >
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<ConfigurationType >StaticLibrary</ConfigurationType >
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<UseDebugLibraries >true</UseDebugLibraries >
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- <PlatformToolset >v141_xp </PlatformToolset >
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+ <PlatformToolset >v143 </PlatformToolset >
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<CharacterSet >Unicode</CharacterSet >
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</PropertyGroup >
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<PropertyGroup Condition =" '$(Configuration)|$(Platform)'=='Release|Win32'" Label =" Configuration" >
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<ConfigurationType >StaticLibrary</ConfigurationType >
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<UseDebugLibraries >false</UseDebugLibraries >
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- <PlatformToolset >v141_xp </PlatformToolset >
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+ <PlatformToolset >v143 </PlatformToolset >
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<CharacterSet >Unicode</CharacterSet >
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</PropertyGroup >
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<Import Project =" $(VCTargetsPath)\Microsoft.Cpp.props" />
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<PreprocessorDefinitions >WIN32;DYNAREC;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions >
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<RuntimeLibrary >MultiThreadedDebugDLL</RuntimeLibrary >
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<AdditionalIncludeDirectories >../..;../../rsp_hle/msvc-compat;../../../foobar/zlib</AdditionalIncludeDirectories >
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- <EnableEnhancedInstructionSet >NoExtensions </EnableEnhancedInstructionSet >
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+ <EnableEnhancedInstructionSet >StreamingSIMDExtensions2 </EnableEnhancedInstructionSet >
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<AdditionalOptions >/d2notypeopt %(AdditionalOptions)</AdditionalOptions >
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</ClCompile >
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<Link >
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<Optimization >MaxSpeed</Optimization >
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<FunctionLevelLinking >true</FunctionLevelLinking >
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<IntrinsicFunctions >true</IntrinsicFunctions >
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- <PreprocessorDefinitions >_WIN32_WINNT=0x501; WIN32;DYNAREC;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions >
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+ <PreprocessorDefinitions >WIN32;DYNAREC;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions >
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<RuntimeLibrary >MultiThreadedDLL</RuntimeLibrary >
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<FloatingPointModel >Fast</FloatingPointModel >
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<AdditionalIncludeDirectories >../..;../../rsp_hle/msvc-compat;../../../foobar/zlib</AdditionalIncludeDirectories >
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<BufferSecurityCheck >false</BufferSecurityCheck >
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- <EnableEnhancedInstructionSet >NoExtensions </EnableEnhancedInstructionSet >
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+ <EnableEnhancedInstructionSet >StreamingSIMDExtensions2 </EnableEnhancedInstructionSet >
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<AdditionalOptions >/d2notypeopt</AdditionalOptions >
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</ClCompile >
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<Link >
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<Import Project =" $(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label =" ExtensionTargets" >
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</ImportGroup >
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- </Project >
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+ </Project >
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