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StudioSim.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.3.32819.101
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Game", "Game\Game.vcxproj", "{E6D37949-020E-42A1-A4FD-D40AEA809123}"
ProjectSection(ProjectDependencies) = postProject
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458} = {7C2D4DD9-FD6C-4A38-927C-34AF0D158458}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Engine", "Engine\Engine.vcxproj", "{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug_ECS|x64 = Debug_ECS|x64
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E6D37949-020E-42A1-A4FD-D40AEA809123}.Debug_ECS|x64.ActiveCfg = Debug_ECS|x64
{E6D37949-020E-42A1-A4FD-D40AEA809123}.Debug_ECS|x64.Build.0 = Debug_ECS|x64
{E6D37949-020E-42A1-A4FD-D40AEA809123}.Debug|x64.ActiveCfg = Debug|x64
{E6D37949-020E-42A1-A4FD-D40AEA809123}.Debug|x64.Build.0 = Debug|x64
{E6D37949-020E-42A1-A4FD-D40AEA809123}.Release|x64.ActiveCfg = Release|x64
{E6D37949-020E-42A1-A4FD-D40AEA809123}.Release|x64.Build.0 = Release|x64
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}.Debug_ECS|x64.ActiveCfg = Debug_ECS|x64
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}.Debug_ECS|x64.Build.0 = Debug_ECS|x64
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}.Debug|x64.ActiveCfg = Debug|x64
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}.Debug|x64.Build.0 = Debug|x64
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}.Release|x64.ActiveCfg = Release|x64
{7C2D4DD9-FD6C-4A38-927C-34AF0D158458}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {F831B7E3-AE2C-4C4D-8001-94985E4DE26D}
EndGlobalSection
EndGlobal