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Morph Target names support in gltf2scn #4

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chasedavis opened this issue May 9, 2020 · 0 comments
Open

Morph Target names support in gltf2scn #4

chasedavis opened this issue May 9, 2020 · 0 comments

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@chasedavis
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It's common place to refer to morph targets by name, in addition to "by index" in the current implementation.

This is a common convention in DCC pipelines like Blender: KhronosGroup/glTF#1036

Additionally, scenekit interprets geometry morpher names for formats like collada already.

Would it be possible to translate this field from extras.targetNames to the corresponding geometry morpher name field in scenekit?

@chasedavis chasedavis changed the title Morph Target names Morph Target names support in gltf2scn May 9, 2020
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