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CMakeLists.txt
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CMakeLists.txt
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#*****************************************************************************
#
# Copyright (C) 2013 Daniele Di Proietto <[email protected]>
#
# This file is part of nontetris.
#
# nontetris is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# nontetris is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with nontetris. If not, see <http://www.gnu.org/licenses/>.
#
#*****************************************************************************
if(DEFINED CHEERP)
cmake_minimum_required (VERSION 2.6) #Decent version
else(DEFINED CHEERP)
if(NOT DEFINED EMSCRIPTEN)
cmake_minimum_required (VERSION 2.8) #For file( COPY)
else(NOT DEFINED EMSCRIPTEN)
cmake_minimum_required (VERSION 2.8.8) #For object libraries
endif(NOT DEFINED EMSCRIPTEN)
endif(DEFINED CHEERP)
project (Nontetris)
set (NONTETRIS_VERSION_MAJOR 0)
set (NONTETRIS_VERSION_MINOR 1)
option(USE_GLFW_3 "Use glfw3(otherwise use glfw2)" OFF)
if(USE_GLFW_3)
set(USE_GLFW_VERSION 3)
else(USE_GLFW_3)
set(USE_GLFW_VERSION 2)
endif(USE_GLFW_3)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -std=c++11")
IF(DEFINED CHEERP)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O2")
ENDIF(DEFINED CHEERP)
IF(MINGW)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mwindows")
ENDIF(MINGW)
if(NOT DEFINED CHEERP)
if(NOT DEFINED EMSCRIPTEN)
##OpenGL##
find_package(OpenGL REQUIRED)
##END OpenGL##
find_package(PkgConfig REQUIRED)
##GLFW##
if(USE_GLFW_3)
pkg_search_module(GLFW REQUIRED glfw3)
else(USE_GLFW_3)
pkg_search_module(GLFW REQUIRED libglfw)
endif(USE_GLFW_3)
##END GLFW##
##GLEW##
pkg_search_module(GLEW REQUIRED glew)
##END GLEW##
endif(NOT DEFINED EMSCRIPTEN)
file(COPY src/shader.frag DESTINATION ${PROJECT_BINARY_DIR})
file(COPY src/shader.vert DESTINATION ${PROJECT_BINARY_DIR})
file(COPY src/shadercomp.frag DESTINATION ${PROJECT_BINARY_DIR})
file(COPY imgs/pieces DESTINATION ${PROJECT_BINARY_DIR}/imgs)
file(COPY imgs DESTINATION ${PROJECT_BINARY_DIR})
endif(NOT DEFINED CHEERP)
add_subdirectory(srclib)
add_subdirectory(src)