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leaderboard.ts
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// Copyright (c) 2011-2012 Turbulenz Limited
//
// Leaderboard: Holds the current score, new score and set score logic for a leaderboard
//
class Leaderboard
{
sortBy: number;
title: string;
isUpdating: boolean;
newScore: number;
currentScore: number;
setScore: { (score: number): void; };
hasImprovedScore: () =>boolean;
// Before the leaderboard set call is made
onBeforeSet()
{
this.isUpdating = true;
}
// When leaderboard set callback is made
onSuccessfulSet(bestScore)
{
this.currentScore = bestScore;
this.isUpdating = false;
}
// When leaderboard set failed
onUnsuccessfulSet()
{
this.isUpdating = false;
}
static create(sortBy, title)
{
var leaderboard = new Leaderboard();
leaderboard.sortBy = sortBy;
leaderboard.title = title;
leaderboard.isUpdating = false;
function setHighScore(score)
{
if (score > this.newScore)
{
this.newScore = score;
}
}
function setLowScore(score)
{
if (score < this.newScore ||
!this.newScore)
{
this.newScore = score;
}
}
function hasImprovedHighScore()
{
if (this.newScore > this.currentScore)
{
return true;
}
return false;
}
function hasImprovedLowScore()
{
if (this.newScore < this.currentScore ||
this.newScore && !this.currentScore)
{
return true;
}
return false;
}
if (sortBy > 0)
{
leaderboard.currentScore = 0;
leaderboard.newScore = 0;
leaderboard.setScore = setHighScore;
leaderboard.hasImprovedScore = hasImprovedHighScore;
}
else
{
leaderboard.currentScore = null;
leaderboard.newScore = null;
leaderboard.setScore = setLowScore;
leaderboard.hasImprovedScore = hasImprovedLowScore;
}
return leaderboard;
}
}