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How to get a textured mesh from a trained checkpoint? #23

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Alexyuda opened this issue Nov 19, 2024 · 1 comment
Open

How to get a textured mesh from a trained checkpoint? #23

Alexyuda opened this issue Nov 19, 2024 · 1 comment

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@Alexyuda
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Hi, I trained a model, and now I have checkpoints and PNG outputs in the /val/ directory.
How can I produce a textured mesh using these files?

@david-svitov
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Hi! The final model consists of a textured mesh and Gaussians.
From the checkpoint, you can extract SMPL-X parameters, based on which you can build an SMPL-X mesh and apply the trained texture. However, such a mesh will not contain the details represented by the Gaussians. The code does not provide a mechanism for extracting a full mesh.

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