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Computational Philosophy Workshops

It is not wisdom but a good commit message that makes a law.

Ahoy-hoy philo-geeks! I'm running an informal workshop on computational philosophy weekly during semester 2 starting 7 Aug 2014.


  • Fridays 1100-1300

  • From 7 Aug 2014 until week 12

  • Location:

      29th August		Steele 03-262
      5th September		Steele 03-262
      12th September	Building 81-214
      19th September	Steele 03-262
      26th September	Steele 03-262
      3rd October		Michie 02-218
      10th October		Steele 03-262
      17th October		Steele 03-262
      24th October		Steele 03-262
      31st October		Michie 09-210
      7th November  		Michie 09-201
      21st November		Michie 09-201
    

The general idea is to explore how computational methods can aid philosophical investigation, learning some agent based modelling, and get to grips with that proto game theorist extraordinaire, Thomas Hobbes of Malmesbury. Every week, we'll cover a bit of literature, hack some code, and test some foundational assumptions of political philosophy.

The goal for the end of the semester is to have learnt enough and done sufficient research that we can have a simulation published in a journal like the Journal of Artificial Societies and Social Simulation.

The current plan looks something like this:

You don't need to know how to program to take part but you will need you own computer as well as a capacity to read long run on sentences punctuated with generous helpings of semicolons. The workshops will be held somewhere TBA on campus at UQ and anyone - undergrad to staff - is welcome to attend. RSVP on Facebook.

Unless otherwise noted, all content in this repo is licensed under a CC-BY-SA license.