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canvas.js
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let drawing = false
let drawingArrow = false
let addingText = false
let startX, startY
const canvasStates = []
function loadImage(imageSrc) {
const capturedImage = document.getElementById('captured-image')
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
const tempImage = new Image()
tempImage.src = imageSrc
tempImage.onload = () => {
capturedImage.width = tempImage.naturalWidth
capturedImage.height = tempImage.naturalHeight
drawingCanvas.width = tempImage.naturalWidth
drawingCanvas.height = tempImage.naturalHeight
ctx.drawImage(tempImage, 0, 0)
}
}
function saveCanvasState() {
const drawingCanvas = document.getElementById('drawing-canvas')
canvasStates.push(drawingCanvas.toDataURL())
}
function restoreCanvasState() {
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
if (canvasStates.length > 0) {
const previousState = canvasStates.pop()
const img = new Image()
img.src = previousState
img.onload = () => {
ctx.clearRect(0, 0, drawingCanvas.width, drawingCanvas.height)
ctx.drawImage(img, 0, 0)
}
}
}
function startDrawing(e) {
saveCanvasState()
drawing = true
draw(e)
}
function endDrawing() {
drawing = false
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
ctx.beginPath()
}
function draw(e) {
if (!drawing) return
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
const colorPicker = document.getElementById('color-picker')
ctx.lineWidth = 5
ctx.lineCap = 'round'
ctx.strokeStyle = colorPicker.value
const rect = drawingCanvas.getBoundingClientRect()
const x = e.clientX - rect.left
const y = e.clientY - rect.top
ctx.lineTo(x, y)
ctx.stroke()
ctx.beginPath()
ctx.moveTo(x, y)
}
function startArrow(e) {
saveCanvasState()
drawingArrow = true
const drawingCanvas = document.getElementById('drawing-canvas')
startX = e.clientX - drawingCanvas.getBoundingClientRect().left
startY = e.clientY - drawingCanvas.getBoundingClientRect().top
}
function endArrow(e) {
if (!drawingArrow) return
drawingArrow = false
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
const colorPicker = document.getElementById('color-picker')
const endX = e.clientX - drawingCanvas.getBoundingClientRect().left
const endY = e.clientY - drawingCanvas.getBoundingClientRect().top
ctx.strokeStyle = colorPicker.value
ctx.lineWidth = 5
ctx.beginPath()
ctx.moveTo(startX, startY)
ctx.lineTo(endX, endY)
ctx.stroke()
// Draw arrowhead
const headLength = 10
const angle = Math.atan2(endY - startY, endX - startX)
ctx.beginPath()
ctx.moveTo(endX, endY)
ctx.lineTo(
endX - headLength * Math.cos(angle - Math.PI / 6),
endY - headLength * Math.sin(angle - Math.PI / 6)
)
ctx.moveTo(endX, endY)
ctx.lineTo(
endX - headLength * Math.cos(angle + Math.PI / 6),
endY - headLength * Math.sin(angle + Math.PI / 6)
)
ctx.stroke()
}
function activateDrawing() {
deactivateArrow()
deactivateText()
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
ctx.beginPath() // Reset the path
drawingCanvas.addEventListener('mousedown', startDrawing)
drawingCanvas.addEventListener('mouseup', endDrawing)
drawingCanvas.addEventListener('mousemove', draw)
}
function deactivateDrawing() {
const drawingCanvas = document.getElementById('drawing-canvas')
drawingCanvas.removeEventListener('mousedown', startDrawing)
drawingCanvas.removeEventListener('mouseup', endDrawing)
drawingCanvas.removeEventListener('mousemove', draw)
}
function activateArrow() {
deactivateDrawing()
deactivateText()
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
ctx.beginPath() // Reset the path
drawingCanvas.addEventListener('mousedown', startArrow)
drawingCanvas.addEventListener('mouseup', endArrow)
}
function deactivateArrow() {
const drawingCanvas = document.getElementById('drawing-canvas')
drawingCanvas.removeEventListener('mousedown', startArrow)
drawingCanvas.removeEventListener('mouseup', endArrow)
}
function activateText() {
deactivateDrawing()
deactivateArrow()
addingText = true
const drawingCanvas = document.getElementById('drawing-canvas')
drawingCanvas.addEventListener('click', addTextPlaceholder)
}
function deactivateText() {
addingText = false
const drawingCanvas = document.getElementById('drawing-canvas')
drawingCanvas.removeEventListener('click', addTextPlaceholder)
}
function addTextPlaceholder(e) {
if (!addingText) return
const drawingCanvas = document.getElementById('drawing-canvas')
const ctx = drawingCanvas.getContext('2d')
const colorPicker = document.getElementById('color-picker')
const rect = drawingCanvas.getBoundingClientRect()
const x = e.clientX - rect.left
const y = e.clientY - rect.top
const input = document.createElement('input')
input.type = 'text'
input.style.position = 'absolute'
input.style.left = `${e.clientX}px`
input.style.top = `${e.clientY}px`
input.style.border = '1px solid black'
input.style.background = 'white'
input.style.zIndex = 1000
const okButton = document.createElement('button')
okButton.innerText = 'OK'
okButton.style.position = 'absolute'
okButton.style.left = `${e.clientX + input.offsetWidth + 5}px`
okButton.style.top = `${e.clientY}px`
okButton.style.zIndex = 1000
document.body.appendChild(input)
document.body.appendChild(okButton)
input.focus()
function placeText() {
saveCanvasState()
const text = input.value
ctx.fillStyle = colorPicker.value
ctx.font = '20px Arial'
ctx.fillText(text, x, y + 20)
document.body.removeChild(input)
document.body.removeChild(okButton)
}
function cancelText() {
document.body.removeChild(input)
document.body.removeChild(okButton)
}
input.addEventListener('keydown', (event) => {
if (event.key === 'Enter') {
placeText()
} else if (event.key === 'Escape') {
cancelText()
}
})
okButton.addEventListener('click', placeText)
}
async function copyImageToClipboard() {
const drawingCanvas = document.getElementById('drawing-canvas')
drawingCanvas.toBlob(async (blob) => {
try {
await navigator.clipboard.write([
new ClipboardItem({ 'image/png': blob }),
])
alert(
'Image copied to clipboard! You can now paste it directly into JIRA.'
)
} catch (error) {
console.error('Failed to copy image: ', error)
alert(
'Failed to copy image. Try a different method or check clipboard permissions.'
)
}
})
}