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Hello! Sorry for not dealing with this issue sooner, I had busy several months. I fixed the problem, it was a small mistake specific to the 2D implementation of the noise. I decided to play around with adding an interactive visualization of the algorithm and, indeed, the image was a complete mess for negative coordinates. Thanks for noticing this!
When using the function like:
this results in very high output noise values when there is a negative number involved:
(-2, -2)
-1.11151e+28
(-2, -1)
-1.10544e+28
(-2, 0)
1.68817e+15
(-2, 1)
1.39458e+15
(-1, -2)
-1.10803e+28
(-1, -1)
-1.10199e+28
(-1, 0)
1.68027e+15
(-1, 1)
1.38806e+15
(0, -2)
1.68158e+15
(0, -1)
1.67371e+15
(0, 0)
0
(0, 1)
-0.046336
(1, -2)
1.68227e+15
(1, -1)
1.67439e+15
(1, 0)
0.188416
(1, 1)
0.128483
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