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Horizontal scroll event #569
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If you're talking about mouse_scroll, it could probably be as simple as to have |
I feel it'd be better to do this as a separate event. There's probably a fair few programs that will not cope with the scroll delta being zero (doing |
fair point. so a |
Oh right, thanks @nothjarnan, I forgot about the |
I believe glfw reports both x and y scroll deltas, so should definitely be possible for 1.13. I suspect 1.12 is feasible, just haven't looked into it. |
Not to mention that this would enable much higher end mice with horizontal scrolling to be of use like this fabulous one that I personally own and think everyone should have because why wouldn't you. On a side note, the mouse does have four (maybe six, idk if the DPI shift buttons count) additional buttons. Maybe it's a good call to have a mouse event overhaul in general? |
@hugeblank Allow for more mouse buttons? The one issue I could see with that is that programs are made that only work with certain mice, or a mouse that has x amount of buttons. But then it'd just be as easy as asking the author to make the buttons re-bindable, to be fair. |
@nothjarnan @hugeblank while this isn't a conversation well suited for this issue, strictly speaking, I believe ComputerCraft already supports more buttons — any extra buttons are simply assigned higher numbers (for example, my back button triggers an event, and is listed as button |
I think so. I have tried to use buttons in game and iirc this doesn't work. May have been a CC:T thing too. |
Yeah, CC explicitly guards against that. CCEmuX really should too: ComputerCraft/src/main/java/dan200/computercraft/client/gui/widgets/WidgetTerminal.java Line 182 in 914df8b
Edit: And it does! Yes, I'm evil. |
horizontal mouse scroll doesnt exist |
It'd be nice if there were a
mouse_horizontal_scroll
(/mouse_horiz_scroll
/mouse_hor_scroll
, or maybemouse_scroll_horizontal
/...) event, or an extra parameter to the existingmouse_scroll
event, either a boolean indicating the scroll axis, or another number equal to the amount of horizontal scrolling performed.This would enable programs to react on full 2D scrolling on notebook touchpads, for example.
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