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participant.c
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/*
* Copyright 1996-2023 Cyberbotics Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
Description: Minimalist controller example for the Robot Wrestling Tournament.
Demonstrates how to play a simple motion file.
*/
#include <webots/robot.h>
#include <webots/utils/motion.h>
int main() {
// Robot initialization
wb_robot_init();
// Motion files are text files containing pre-recorded positions of the robot's joints
const WbMotionRef hand_wave = wbu_motion_new("../motions/HandWave.motion");
// We play the hand-waving motion on loop
wbu_motion_set_loop(hand_wave, true);
wbu_motion_play(hand_wave);
const int time_step = wb_robot_get_basic_time_step();
// Mandatory function to make the simulation run
while(wb_robot_step(time_step) != -1);
// Robot cleanup
wb_robot_cleanup();
return 0;
}