forked from Nebuleon/ativayeban
-
Notifications
You must be signed in to change notification settings - Fork 13
/
input.h
47 lines (38 loc) · 1.48 KB
/
input.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
/*
* Copyright (C) 2014 Nebuleon Fumika <[email protected]>
* 2015 Cong Xu <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
#include <stdbool.h>
#include <SDL.h>
#ifdef __GCW0__
// Number determining which "joystick" to use
// -1 means don't use joystick
// 0 is the analog nub
// 1 is G sensor
extern int JoystickIndex;
#endif
void InputInit(void);
void InputFree(void);
void InputOnEvent(const SDL_Event* event);
// GetMovement returns, after updating the platform-specific input status, a
// value between -32768 and +32767 to indicate how far the ball needs to go.
// Negative values go to the left; positive values go to the right.
int16_t GetMovement(const int player);
void ResetMovement(void);
void InputSwitchJoystick(const int inc);
bool InputIsCalling(const int player);