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gpipe-quake3.cabal
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gpipe-quake3.cabal
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-- Initial gpipe-quake3.cabal generated by cabal init. For further
-- documentation, see http://haskell.org/cabal/users-guide/
name: gpipe-quake3
version: 0.1.0.0
synopsis: Quake 3 map viewer using gpipe
-- description:
license: BSD3
license-file: LICENSE
author: Csaba Hruska
maintainer: [email protected]
-- copyright:
category: Game
build-type: Simple
-- extra-source-files:
cabal-version: >=1.10
executable gpipe-quake3
main-is: Main.hs
other-modules: BSP
Camera
Graphics
Material
Q3Patch
Render
ShaderParser
Zip
other-extensions: OverloadedStrings, TypeOperators, DataKinds, PackageImports, TupleSections, ScopedTypeVariables, TypeFamilies, FlexibleContexts, RecordWildCards
build-depends: base >=4.8 && <4.11,
binary >=0.7 && <0.9,
data-binary-ieee754 >=0.4 && <0.5,
linear >= 1.20 && <1.21,
vector,
bytestring >=0.10 && <0.11,
pretty-show >=1.6 && <1.7,
attoparsec >=0.13 && <0.14,
directory,
filepath >=1.4 && <1.5,
containers >=0.5 && <0.6,
bytestring-trie >=0.2 && <0.3,
transformers >=0.4 && <0.6,
GPipe,
mmap >=0.5 && <0.6,
zlib >=0.6 && <0.7,
GLFW-b >= 1.4 && <1.5,
lens,
GPipe-GLFW,
JuicyPixels >=3.2.7 && <3.3,
exception-transformers >= 0.4 && <0.5
-- hs-source-dirs:
default-language: Haskell2010
ghc-options: -O2 -threaded