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uint_slice.go
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/
uint_slice.go
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// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package pflag
import (
"fmt"
"strconv"
"strings"
)
// -- uintSlice Value
type uintSliceValue struct {
value *[]uint
changed bool
}
func newUintSliceValue(val []uint, p *[]uint) *uintSliceValue {
uisv := new(uintSliceValue)
uisv.value = p
*uisv.value = val
return uisv
}
func (s *uintSliceValue) Set(val string) error {
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return err
}
out[i] = uint(u)
}
if !s.changed {
*s.value = out
} else {
*s.value = append(*s.value, out...)
}
s.changed = true
return nil
}
func (s *uintSliceValue) Type() string {
return "uintSlice"
}
func (s *uintSliceValue) String() string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = fmt.Sprintf("%d", d)
}
return "[" + strings.Join(out, ",") + "]"
}
func (s *uintSliceValue) fromString(val string) (uint, error) {
t, err := strconv.ParseUint(val, 10, 0)
if err != nil {
return 0, err
}
return uint(t), nil
}
func (s *uintSliceValue) toString(val uint) string {
return fmt.Sprintf("%d", val)
}
func (s *uintSliceValue) Append(val string) error {
i, err := s.fromString(val)
if err != nil {
return err
}
*s.value = append(*s.value, i)
return nil
}
func (s *uintSliceValue) Replace(val []string) error {
out := make([]uint, len(val))
for i, d := range val {
var err error
out[i], err = s.fromString(d)
if err != nil {
return err
}
}
*s.value = out
return nil
}
func (s *uintSliceValue) GetSlice() []string {
out := make([]string, len(*s.value))
for i, d := range *s.value {
out[i] = s.toString(d)
}
return out
}
func uintSliceConv(val string) (interface{}, error) {
val = strings.Trim(val, "[]")
// Empty string would cause a slice with one (empty) entry
if len(val) == 0 {
return []uint{}, nil
}
ss := strings.Split(val, ",")
out := make([]uint, len(ss))
for i, d := range ss {
u, err := strconv.ParseUint(d, 10, 0)
if err != nil {
return nil, err
}
out[i] = uint(u)
}
return out, nil
}
// GetUintSlice returns the []uint value of a flag with the given name.
func (f *FlagSet) GetUintSlice(name string) ([]uint, error) {
val, err := f.getFlagType(name, "uintSlice", uintSliceConv)
if err != nil {
return []uint{}, err
}
return val.([]uint), nil
}
// MustGetUintSlice is like GetUintSlice, but panics on error.
func (f *FlagSet) MustGetUintSlice(name string) []uint {
val, err := f.GetUintSlice(name)
if err != nil {
panic(err)
}
return val
}
// UintSliceVar defines a uintSlice flag with specified name, default value, and usage string.
// The argument p points to a []uint variable in which to store the value of the flag.
func (f *FlagSet) UintSliceVar(p *[]uint, name string, value []uint, usage string) {
f.UintSliceVarP(p, name, "", value, usage)
}
// UintSliceVarP is like UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
f.VarP(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSliceVarS is like UintSliceVar, but accepts a shorthand letter that can be used after a single dash, alone.
func (f *FlagSet) UintSliceVarS(p *[]uint, name, shorthand string, value []uint, usage string) {
f.VarS(newUintSliceValue(value, p), name, shorthand, usage)
}
// UintSliceVar defines a uint[] flag with specified name, default value, and usage string.
// The argument p points to a uint[] variable in which to store the value of the flag.
func UintSliceVar(p *[]uint, name string, value []uint, usage string) {
CommandLine.UintSliceVar(p, name, value, usage)
}
// UintSliceVarP is like the UintSliceVar, but accepts a shorthand letter that can be used after a single dash.
func UintSliceVarP(p *[]uint, name, shorthand string, value []uint, usage string) {
CommandLine.UintSliceVarP(p, name, shorthand, value, usage)
}
// UintSliceVarS is like the UintSliceVar, but accepts a shorthand letter that can be used after a single dash, alone.
func UintSliceVarS(p *[]uint, name, shorthand string, value []uint, usage string) {
CommandLine.UintSliceVarS(p, name, shorthand, value, usage)
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func (f *FlagSet) UintSlice(name string, value []uint, usage string) *[]uint {
return f.UintSliceP(name, "", value, usage)
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func (f *FlagSet) UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarP(&p, name, shorthand, value, usage)
return &p
}
// UintSliceS is like UintSlice, but accepts a shorthand letter that can be used after a single dash, alone.
func (f *FlagSet) UintSliceS(name, shorthand string, value []uint, usage string) *[]uint {
p := []uint{}
f.UintSliceVarS(&p, name, shorthand, value, usage)
return &p
}
// UintSlice defines a []uint flag with specified name, default value, and usage string.
// The return value is the address of a []uint variable that stores the value of the flag.
func UintSlice(name string, value []uint, usage string) *[]uint {
return CommandLine.UintSlice(name, value, usage)
}
// UintSliceP is like UintSlice, but accepts a shorthand letter that can be used after a single dash.
func UintSliceP(name, shorthand string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceP(name, shorthand, value, usage)
}
// UintSliceS is like UintSlice, but accepts a shorthand letter that can be used after a single dash, alone.
func UintSliceS(name, shorthand string, value []uint, usage string) *[]uint {
return CommandLine.UintSliceS(name, shorthand, value, usage)
}