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a3c.py
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a3c.py
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#!/usr/bin/env python
from skimage.transform import resize
from skimage.color import rgb2gray
import threading
import tensorflow as tf
import sys
import random
import numpy as np
import time
import gym
from keras import backend as K
from keras.layers import Convolution2D, Flatten, Dense
from collections import deque
from a3c_model import build_policy_and_value_networks
from keras import backend as K
from atari_environment import AtariEnvironment
# Path params
EXPERIMENT_NAME = "breakout_a3c"
SUMMARY_SAVE_PATH = "/Users/coreylynch/dev/async-rl/summaries/"+EXPERIMENT_NAME
CHECKPOINT_SAVE_PATH = "/tmp/"+EXPERIMENT_NAME+".ckpt"
CHECKPOINT_NAME = "/tmp/breakout_a3c.ckpt-5"
CHECKPOINT_INTERVAL=5000
SUMMARY_INTERVAL=5
# TRAINING = False
TRAINING = True
SHOW_TRAINING = True
# SHOW_TRAINING = False
# Experiment params
GAME = "Breakout-v0"
ACTIONS = 3
NUM_CONCURRENT = 8
NUM_EPISODES = 20000
AGENT_HISTORY_LENGTH = 4
RESIZED_WIDTH = 84
RESIZED_HEIGHT = 84
# DQN Params
GAMMA = 0.99
# Optimization Params
LEARNING_RATE = 0.00001
#Shared global parameters
T = 0
TMAX = 80000000
t_max = 32
def sample_policy_action(num_actions, probs):
"""
Sample an action from an action probability distribution output by
the policy network.
"""
# Subtract a tiny value from probabilities in order to avoid
# "ValueError: sum(pvals[:-1]) > 1.0" in numpy.multinomial
probs = probs - np.finfo(np.float32).epsneg
histogram = np.random.multinomial(1, probs)
action_index = int(np.nonzero(histogram)[0])
return action_index
def actor_learner_thread(num, env, session, graph_ops, summary_ops, saver):
# We use global shared counter T, and TMAX constant
global TMAX, T
# Unpack graph ops
s, a, R, minimize, p_network, v_network = graph_ops
# Unpack tensorboard summary stuff
r_summary_placeholder, update_ep_reward, val_summary_placeholder, update_ep_val, summary_op = summary_ops
# Wrap env with AtariEnvironment helper class
env = AtariEnvironment(gym_env=env, resized_width=RESIZED_WIDTH, resized_height=RESIZED_HEIGHT, agent_history_length=AGENT_HISTORY_LENGTH)
time.sleep(5*num)
# Set up per-episode counters
ep_reward = 0
ep_avg_v = 0
v_steps = 0
ep_t = 0
probs_summary_t = 0
s_t = env.get_initial_state()
terminal = False
while T < TMAX:
s_batch = []
past_rewards = []
a_batch = []
t = 0
t_start = t
while not (terminal or ((t - t_start) == t_max)):
# Perform action a_t according to policy pi(a_t | s_t)
probs = session.run(p_network, feed_dict={s: [s_t]})[0]
action_index = sample_policy_action(ACTIONS, probs)
a_t = np.zeros([ACTIONS])
a_t[action_index] = 1
if probs_summary_t % 100 == 0:
print "P, ", np.max(probs), "V ", session.run(v_network, feed_dict={s: [s_t]})[0][0]
s_batch.append(s_t)
a_batch.append(a_t)
s_t1, r_t, terminal, info = env.step(action_index)
ep_reward += r_t
r_t = np.clip(r_t, -1, 1)
past_rewards.append(r_t)
t += 1
T += 1
ep_t += 1
probs_summary_t += 1
s_t = s_t1
if terminal:
R_t = 0
else:
R_t = session.run(v_network, feed_dict={s: [s_t]})[0][0] # Bootstrap from last state
R_batch = np.zeros(t)
for i in reversed(range(t_start, t)):
R_t = past_rewards[i] + GAMMA * R_t
R_batch[i] = R_t
session.run(minimize, feed_dict={R : R_batch,
a : a_batch,
s : s_batch})
# Save progress every 5000 iterations
if T % CHECKPOINT_INTERVAL == 0:
saver.save(session, CHECKPOINT_SAVE_PATH, global_step = T)
if terminal:
# Episode ended, collect stats and reset game
session.run(update_ep_reward, feed_dict={r_summary_placeholder: ep_reward})
print "THREAD:", num, "/ TIME", T, "/ REWARD", ep_reward
s_t = env.get_initial_state()
terminal = False
# Reset per-episode counters
ep_reward = 0
ep_t = 0
def build_graph():
# Create shared global policy and value networks
s, p_network, v_network, p_params, v_params = build_policy_and_value_networks(num_actions=ACTIONS, agent_history_length=AGENT_HISTORY_LENGTH, resized_width=RESIZED_WIDTH, resized_height=RESIZED_HEIGHT)
# Shared global optimizer
optimizer = tf.train.AdamOptimizer(LEARNING_RATE)
# Op for applying remote gradients
R_t = tf.placeholder("float", [None])
a_t = tf.placeholder("float", [None, ACTIONS])
log_prob = tf.log(tf.reduce_sum(p_network * a_t, reduction_indices=1))
p_loss = -log_prob * (R_t - v_network)
v_loss = tf.reduce_mean(tf.square(R_t - v_network))
total_loss = p_loss + (0.5 * v_loss)
minimize = optimizer.minimize(total_loss)
return s, a_t, R_t, minimize, p_network, v_network
# Set up some episode summary ops to visualize on tensorboard.
def setup_summaries():
episode_reward = tf.Variable(0.)
tf.summary.scalar("Episode Reward", episode_reward)
r_summary_placeholder = tf.placeholder("float")
update_ep_reward = episode_reward.assign(r_summary_placeholder)
ep_avg_v = tf.Variable(0.)
tf.summary.scalar("Episode Value", ep_avg_v)
val_summary_placeholder = tf.placeholder("float")
update_ep_val = ep_avg_v.assign(val_summary_placeholder)
summary_op = tf.summary.merge_all()
return r_summary_placeholder, update_ep_reward, val_summary_placeholder, update_ep_val, summary_op
def train(session, graph_ops, saver):
# Set up game environments (one per thread)
envs = [gym.make(GAME) for i in range(NUM_CONCURRENT)]
summary_ops = setup_summaries()
summary_op = summary_ops[-1]
# Initialize variables
session.run(tf.global_variables_initializer())
writer = tf.summary.FileWriter(SUMMARY_SAVE_PATH, session.graph)
# Start NUM_CONCURRENT training threads
actor_learner_threads = [threading.Thread(target=actor_learner_thread, args=(thread_id, envs[thread_id], session, graph_ops, summary_ops, saver)) for thread_id in range(NUM_CONCURRENT)]
for t in actor_learner_threads:
t.start()
# Show the agents training and write summary statistics
last_summary_time = 0
while True:
if SHOW_TRAINING:
for env in envs:
env.render()
now = time.time()
if now - last_summary_time > SUMMARY_INTERVAL:
summary_str = session.run(summary_op)
writer.add_summary(summary_str, float(T))
last_summary_time = now
for t in actor_learner_threads:
t.join()
def evaluation(session, graph_ops, saver):
saver.restore(session, CHECKPOINT_NAME)
print "Restored model weights from ", CHECKPOINT_NAME
monitor_env = gym.make(GAME)
monitor_env.monitor.start('/tmp/'+EXPERIMENT_NAME+"/eval")
# Unpack graph ops
s, a_t, R_t, minimize, p_network, v_network = graph_ops
# Wrap env with AtariEnvironment helper class
env = AtariEnvironment(gym_env=monitor_env, resized_width=RESIZED_WIDTH, resized_height=RESIZED_HEIGHT, agent_history_length=AGENT_HISTORY_LENGTH)
for i_episode in xrange(100):
s_t = env.get_initial_state()
ep_reward = 0
terminal = False
while not terminal:
monitor_env.render()
# Forward the deep q network, get Q(s,a) values
probs = p_network.eval(session = session, feed_dict = {s : [s_t]})[0]
action_index = sample_policy_action(ACTIONS, probs)
s_t1, r_t, terminal, info = env.step(action_index)
s_t = s_t1
ep_reward += r_t
print ep_reward
monitor_env.monitor.close()
def main(_):
g = tf.Graph()
with g.as_default(), tf.Session() as session:
K.set_session(session)
graph_ops = build_graph()
saver = tf.train.Saver()
if TRAINING:
train(session, graph_ops, saver)
else:
evaluation(session, graph_ops, saver)
if __name__ == "__main__":
tf.app.run()