diff --git a/package/Shaders/RunGrass.hlsl b/package/Shaders/RunGrass.hlsl index 975ca38c3b..e7ef06f9f8 100644 --- a/package/Shaders/RunGrass.hlsl +++ b/package/Shaders/RunGrass.hlsl @@ -606,7 +606,7 @@ PS_OUTPUT main(PS_INPUT input, bool frontFace : SV_IsFrontFace) dirDetailedShadow *= shadowColor.x; # if defined(SCREEN_SPACE_SHADOWS) - if (!SharedData::InInterior) + if (!SharedData::InInterior && dirLightAngle >= 0.0) dirDetailedShadow *= ScreenSpaceShadows::GetScreenSpaceShadow(input.HPosition.xyz, screenUV, screenNoise, eyeIndex); # endif // SCREEN_SPACE_SHADOWS