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I think the game could use at least two different level types (not including 3D): one slower and one fast (like what it is now). This would benefit the game by alternating between fast and slow.
The text was updated successfully, but these errors were encountered:
I think the game could use at least two different level types (not including 3D): one slower and one fast (like what it is now). This would benefit the game by alternating between fast and slow.
The text was updated successfully, but these errors were encountered: