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config.rb
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config.rb
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# Require any additional compass plugins here.
# Set this to the root of your project when deployed:
http_path = "/"
css_dir = "css"
sass_dir = "sass"
images_dir = "img"
javascripts_dir = "js"
# You can select your preferred output style here (can be overridden via the command line):
# output_style = :expanded or :nested or :compact or :compressed
output_style = :compact
# To enable relative paths to assets via compass helper functions. Uncomment:
relative_assets = true
# To disable debugging comments that display the original location of your selectors. Uncomment:
line_comments = false
preferred_syntax = :sass
# ===================
# Uncomment this part to make sprite name static, icons-123asda.png -> icons.png
# useful for diffs in screen.css
# ===================
# # Make a copy of sprites with a name that has no uniqueness of the hash.
# on_sprite_saved do |filename|
# if File.exists?(filename)
# FileUtils.cp filename, filename.gsub(%r{-s[a-z0-9]{10}\.png$}, '.png')
# end
# end
# # Replace in stylesheets generated references to sprites
# # by their counterparts without the hash uniqueness.
# on_stylesheet_saved do |filename|
# if File.exists?(filename)
# css = File.read filename
# File.open(filename, 'w+') do |f|
# f << css.gsub(%r{-s[a-z0-9]{10}\.png}, '.png')
# end
# end
# end
# # this one for switching between production and dev versions of the website
# module Sass::Script::Functions
# def image_path(string)
# assert_type string, :String
# Sass::Script::String.new("../img/#{string.value}")
# end
# alias_method :"image-path",:image_path
# declare :"image-path", :args => [:string]
# end