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user_server.py
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#!/usr/bin/python3.6
import boto3
import re
import time
import json
import random
import string
import hashlib
import datetime
import mySQLLib
import hriLib
import socketserver
FIREHOSE_STREAM_MIN_AVAILABLE = 30
def generateUserID(minecraftUUID):
return hashlib.md5(minecraftUUID.encode('utf-8')).hexdigest()
def generateSecureString(len):
return ''.join(random.SystemRandom().choice(string.ascii_uppercase + string.digits) for _ in range(len))
def generateSecureFruitString():
return hriLib.getString()
def crateFirehoseStream(playerDB, firehoseClient, inUse=False, uid=None):
# Role for firehose needs to have access to S3 - make policy that includes this
roleARN = 'arn:aws:iam::215821069683:role/firehose_delivery_role'
bucketARN = 'arn:aws:s3:::pizza-party'
firehoseStreamName = 'player_stream_' + generateSecureFruitString()
try:
createdFirehose = firehoseClient.create_delivery_stream(
DeliveryStreamName=firehoseStreamName,
S3DestinationConfiguration={
'RoleARN': roleARN,
'BucketARN': bucketARN,
'BufferingHints': {
'SizeInMBs': 128,
'IntervalInSeconds': 60 # TODO set to 900 for deploy MUST update minDelay in mysqllib!
}
})
except Exception as E:
print(E)
return None
else:
streamStatus = firehoseClient.describe_delivery_stream(DeliveryStreamName=firehoseStreamName)
versionID = streamStatus['DeliveryStreamDescription']['VersionId']
playerDB.addFirehoseStream(firehoseStreamName, versionID, inUse=inUse, uid=uid)
return firehoseStreamName
def returnFirehoseStream(playerDB, firehoseClient, streamName, uid):
# TODO Validate UID
if False:
return
if streamName is None:
print("StreamName is none!")
return
# TODO Validate stream is checked out
streamStatus = firehoseClient.describe_delivery_stream(DeliveryStreamName=streamName)
print("Status before update: ")
print(streamStatus)
status = streamStatus['DeliveryStreamDescription']['DeliveryStreamStatus']
versionID = streamStatus['DeliveryStreamDescription']['VersionId']
currentStreamVersion = playerDB.getFirehoseStreamVersion(streamName)
print("Stream version is " + versionID + " and database says " + currentStreamVersion)
if (currentStreamVersion is None or versionID != currentStreamVersion):
print("Stream version is inconsistent! Actual is " + versionID + " but database says " + currentStreamVersion)
return None
elif status is None:
return None
elif status != 'ACTIVE':
print("Stream not active! Status is " + status)
playerDB.returnFirehoseStream(streamName, versionID, outdated=False)
return versionID
playerDB.returnFirehoseStream(streamName, versionID, outdated=True)
return versionID
# Update an outdated firehose stream that has been dormate long enough for its buffer to be flushed
def updateFirehoseStream(playerDB, firehoseClient, streamName):
streamStatus = firehoseClient.describe_delivery_stream(DeliveryStreamName=streamName)
status = streamStatus['DeliveryStreamDescription']['DeliveryStreamStatus']
versionID = streamStatus['DeliveryStreamDescription']['VersionId']
destinationId = streamStatus['DeliveryStreamDescription']['Destinations'][0]['DestinationId']
currentStreamVersion = playerDB.getFirehoseStreamVersion(streamName)
# #TODO remove debug
# print("Updating stream")
# print(streamStatus)
# print("Stream version is " + versionID + " and database says " + currentStreamVersion)
if (currentStreamVersion is None or versionID != currentStreamVersion):
print("Stream version is inconsistent! Actual is " + versionID + " but database says " + currentStreamVersion)
return None
elif status is None:
return None
elif status != 'ACTIVE':
print("Stream not active! Status is " + status)
# Any previous owner could not have written records to an inactive stream - safe to mark uptodate
playerDB.returnFirehoseStream(streamName, versionID, outdated=False)
return versionID
firehoseClient.update_destination(
DeliveryStreamName=streamName,
CurrentDeliveryStreamVersionId=versionID,
DestinationId=destinationId,
S3DestinationUpdate={
'BufferingHints': {
'SizeInMBs': 128,
'IntervalInSeconds': 60 # TODO set to 900 for deploy
}
})
# Return key to pool
streamStatus = firehoseClient.describe_delivery_stream(DeliveryStreamName=streamName)
newVersionID = streamStatus['DeliveryStreamDescription']['VersionId']
for _ in range(10):
if (versionID != newVersionID):
playerDB.returnFirehoseStream(streamName, newVersionID, outdated=False)
return
else:
streamStatus = firehoseClient.describe_delivery_stream(DeliveryStreamName=streamName)
newVersionID = streamStatus['DeliveryStreamDescription']['VersionId']
time.sleep(1)
if (versionID == newVersionID):
playerDB.returnFirehoseStream(streamName, newVersionID, outdated=True)
else:
playerDB.returnFirehoseStream(streamName, newVersionID, outdated=False)
def checkClientRecorderVersion(version):
try:
versionTokens = re.split('[, \-]+', str)
tokenDict = {'repo_name': 0, 'mc_version': 1, 'mod_version': 2, 'build_number': 3, 'commit_id': 4}
print("User sent: ", version, "\nParsed ", tokenDict)
return versionTokens[tokenDict['build_number']] >= 230
except Exception as e:
print(e)
# TODO return false in this case
return True
class MyUDPHandler(socketserver.BaseRequestHandler):
"""
This class works similar to the TCP handler class, except that
self.request consists of a pair of data and client socket, and since
there is no connection the client address must be given explicitly
when sending data back via sendto().
"""
def handle(self):
data = self.request[0]
socket = self.request[1]
try:
request = json.loads(data, encoding="utf-8")
except ValueError as error:
# TODO return error
return
if 'cmd' in request:
response = {}
response['timestamp'] = datetime.datetime.now().strftime("%m_%d_%H_%M_%S")
playerDB = mySQLLib.mySQLLib()
playerDB.Open("user_database")
# Log the task
print(json.dumps(request, indent=4, sort_keys=True))
## If there was no error in executing the command the packet will be sent at the end
## if an error was encountered set 'error' = true, send the packet, and return immediately
# Form the response
if request['cmd'] == 'echo':
response['cmd'] = request['cmd']
####### List Users ########
elif request['cmd'] == 'list_users':
response['list'] = playerDB.listUsers()
print(response)
######## Add User ########
elif request['cmd'] == 'add_user':
# TODO check if they exist but are 'removed' or 'banned', etc.
if 'email' in request and 'uid' in request and 'mcusername' in request:
try:
unique_elements = playerDB.isUnique(request['email'], request['mcusername'], request['uid'])
if not all(unique_elements.values()):
# User's info is not unique - return a helpfull message
response['unique'] = False
status = playerDB.getStatus(request['uid'])
# User is allready added
if unique_elements['minecraft_username'] == False:
response['error'] = True
response['message'] = 'Username is taken'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif unique_elements['email'] == False:
response['error'] = True
response['message'] = 'Email address is taken'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif unique_elements['uid'] == False:
response['error'] = True
response['message'] = 'Hash collision in minecraft uuid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
else:
response['error'] = True
response['message'] = 'Unknown error'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
# Add the user to the database
playerDB.addUser( \
request['email'],
request['mcusername'],
request['uid'])
response['error'] = False
# response['uid'] = uid
response['message'] = 'User {} has been successfully added!'.format(request['mcusername'])
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
except Exception as e:
response['error'] = True
response['message'] = repr(e)
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
else:
response['error'] = True
response['message'] = 'Required fields not populated, must supply email and mcusername'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
######## Add to Queue ########
elif request['cmd'] == 'add_to_queue':
# TODO Remove user by marking them as removed (not deleting them)
if 'uid' in request:
# playerDB.deleteUserViaUID(request['uid'])
response['message'] = 'Nothing happend - we this command will be supported at a later date'
else:
response['error'] = True
response['message'] = 'Request needs one of uid, mcusername, email'
######## Remove User ########
elif request['cmd'] == 'remove_user':
# TODO Remove user by marking them as removed (not deleting them)
if 'uid' in request:
# playerDB.deleteUserViaUID(request['uid'])
response['message'] = 'Nothing happend - we this command will be supported at a later date'
else:
response['error'] = True
response['message'] = 'Request needs one of uid, mcusername, email'
######## Validate Key ########
elif request['cmd'] == 'validate_minecraft_key':
if 'uid' in request and 'minecraft_key' in request:
try:
mcKey = playerDB.getMinecraftKeyViaUID(request['uid'])
except Exception:
response['error'] = True
response['message'] = 'Error getting key by uid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
else:
if not mcKey is None and mcKey == request['minecraft_key']:
response['key_is_valid'] = True
else:
response['key_is_valid'] = False
status = playerDB.getStatus(request['uid'])
if 'invalid' in status and status['invalid']:
# UID is invalid - TODO don't respond
response['error'] = True
response['message'] = 'Failed, uid is invalid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif 'banned' in status and status['banned']:
response['error'] = False
response['message'] = 'User is banned from play'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif 'removed' in status and status['removed']:
response['error'] = False
response['message'] = 'User does not exist'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif not ('invalid' in status and 'banned' in status and 'removed' in status):
print('error retreving status for user')
response['error'] = True
response['message'] = 'Failed, cmd not well formed'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
else:
response['error'] = True
response['message'] = 'Request needs both <uid> and <key>'
######## Player Disconnect ########
elif request['cmd'] == 'disconnect_user':
if 'uid' in request:
try:
streamName = playerDB.getFirehoseStreamNameViaUID(request['uid'])
except Exception:
response['error'] = True
response['message'] = 'Error getting stream name by uid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
else:
uid = request['uid']
playerDB.clearMinecraftKeyViaUID(uid)
response['message'] = 'Will try to return stream {} and minecraft key for user {}'.format(
streamName, uid)
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
# TODO manage stale streams in another server
time.sleep(10)
newSteamName = playerDB.getFirehoseStreamNameViaUID(request['uid'])
if streamName == newSteamName and not streamName is None:
firehoseClient = boto3.client('firehose', region_name='us-east-1')
returnFirehoseStream(playerDB, firehoseClient, streamName, uid)
else:
response['error'] = True
response['message'] = 'Request needs both <uid> and <key>'
######## Get Status ########
elif request['cmd'] == 'get_status':
if 'uid' in request:
try:
status = playerDB.getStatus(request['uid'])
response.update(status)
except Exception:
response['error'] = True
response['message'] = 'Could not find user by uid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
if 'invalid' in status:
response['command_status'] = 'Invalid'
response['message'] = 'Status was invalid'
else:
response['command_status'] = 'Success'
response['message'] = 'Status returned sucessfully'
else:
response['error'] = True
response['message'] = 'Request needs one of uid, mcusername, email'
######## Change Status ########
elif request['cmd'] == 'make_awesome':
# TODO Remove user by marking them as removed (not deleting them)
if 'uid' in request:
response['banned'] = False
response['awesome'] = True
response['queue_position'] = 120
response['message'] = 'Command not supported yet'
else:
response['error'] = True
response['message'] = 'Request needs valid uid'
######## Get MC Key ########
elif request['cmd'] == 'get_minecraft_key':
if 'uid' in request and request['uid'] != None:
uid = request['uid']
status = playerDB.getStatus(uid)
if 'invalid' in status and status['invalid']:
# UID is invalid - TODO don't respond
response['error'] = True
response['message'] = 'Failed, uid is invalid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif 'banned' in status and status['banned']:
response['error'] = False
response['message'] = 'User is banned from play'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif 'removed' in status and status['removed']:
response['error'] = False
response['message'] = 'User does not exist'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif not ('invalid' in status and 'banned' in status and 'removed' in status):
print('error retreving status for user')
response['error'] = True
response['message'] = 'Failed, cmd not well formed'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
# Ensure recording version is up-to-date
if 'version' in request and checkClientRecorderVersion(request['version']):
print('User\'s mod is up to date!')
minecraft_key = generateSecureString(45)
playerDB.setMinecraftKeyViaUID(request['uid'], minecraft_key)
response['minecraft_key'] = minecraft_key
elif 'version' in request:
print('Version did NOT pass check version')
print(request['version'])
response['error'] = True
response['message'] = 'Failed, recording client out of date'
response['minecraft_key'] = 'RECORDING_CLIENT_OUT_OF_DATE_XXXXXXXXXXXXXXXX'
else:
print('User did NOT send version')
response['error'] = True
response['message'] = 'Failed, recording client out of date'
response['minecraft_key'] = 'RECORDING_CLIENT_OUT_OF_DATE_XXXXXXXXXXXXXXXX'
# # TODO do not do this for out of date versions
# minecraft_key = generateSecureString(45)
# playerDB.setMinecraftKeyViaUID(request['uid'], minecraft_key)
# response['minecraft_key'] = minecraft_key
else:
response['error'] = True
response['message'] = 'Request needs valid uid'
######## Get FireHose Key ########
elif request['cmd'] == 'get_firehose_key':
if 'uid' in request:
uid = request['uid']
status = playerDB.getStatus(uid)
if 'invalid' in status and status['invalid']:
# UID is invalid - TODO don't respond
response['error'] = True
response['message'] = 'Failed, uid is invalid'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif 'banned' in status and status['banned']:
response['error'] = False
response['message'] = 'User is banned from play'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif 'removed' in status and status['removed']:
response['error'] = False
response['message'] = 'User does not exist'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
elif not ('invalid' in status and 'banned' in status and 'removed' in status):
print('error retreving status for user')
response['error'] = True
response['message'] = 'Failed, status could not be returned'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
# Ensure recording version is up-to-date
if 'version' in request and checkClientRecorderVersion(request['version']):
print('User\'s mod is up to date!')
elif 'version' in request:
print('Version did NOT pass check version')
print(request['version'])
else:
print('User did NOT send version')
# Ensure recording version is up-to-date
# if not ('version' in request and checkClientRecorderVersion(request['version'])):
# print('User posesed out of date client mod!')
# response['error'] = True
# response['message'] = 'Failed, recording client out of date'
# socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
# return
# Get Session Token via AssumeRole
sts = boto3.client('sts')
role = {}
try:
sessionName = str(uid) + datetime.datetime.now().strftime("_%m_%d_%H_%M_%S")
role = sts.assume_role(RoleArn='arn:aws:iam::215821069683:role/iam_client_streamer',
RoleSessionName=sessionName, DurationSeconds=43140)
except sts.exceptions.ClientError as e:
print('Error assuming role!')
return
credentials = role['Credentials']
# Get key from pool
streamName = playerDB.getFirehoseStream(uid)
if not streamName is None:
response['stream_name'] = streamName
# If we failed to find a stream in the pool open a new FireHose Stream
if not 'stream_name' in response:
# Open FireHose Client
firehoseClient = boto3.client('firehose', region_name='us-east-1')
response['stream_name'] = crateFirehoseStream(playerDB, firehoseClient, inUse=True, uid=uid)
response['access_key'] = credentials['AccessKeyId']
response['secret_key'] = credentials['SecretAccessKey']
response['session_token'] = credentials['SessionToken']
# Record stream and session id in database and send to player right away
playerDB.setFirehoseCredentialsViaUID(
uid,
response['stream_name'],
response['access_key'],
response['secret_key'],
response['session_token'])
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
# Ask for an outdated stream and try update it
outOfDate = playerDB.getOutOfDateFirehoseStream()
if not outOfDate is None:
firehoseClient = boto3.client('firehose', region_name='us-east-1')
updateFirehoseStream(playerDB, firehoseClient, outOfDate)
# Ask for another outdated stream and try update it
outOfDate = playerDB.getOutOfDateFirehoseStream()
if not outOfDate is None:
firehoseClient = boto3.client('firehose', region_name='us-east-1')
updateFirehoseStream(playerDB, firehoseClient, outOfDate)
# Expand the pool if below the minimum size
if playerDB.getFirehoseStreamCount() < FIREHOSE_STREAM_MIN_AVAILABLE:
firehoseClient = boto3.client('firehose', region_name='us-east-1')
crateFirehoseStream(playerDB, firehoseClient)
return
else:
response['error'] = True
response['message'] = 'Request needs valid uid'
######## Return FireHose Key ########
elif request['cmd'] == 'return_firehose_key':
if 'uid' in request and 'stream_name' in request:
# TODO Validate uid that checked it out is returning it (maybe)
uid = request['uid']
streamName = request['stream_name']
firehoseClient = boto3.client('firehose', region_name='us-east-1')
versionID = returnFirehoseStream(playerDB, firehoseClient, streamName, uid)
if versionID is None:
response['error'] = True
response['message'] = 'Was not able to properly return firehose stream ' + streamName
else:
response['message'] = 'Stream ' + streamName + ' v' + versionID + ' returned sucessfully'
else:
response['error'] = True
response['message'] = 'Stream name or uid not provided'
######## Default Error ########
else:
response['error'] = True
response['message'] = 'Failed, cmd not understood'
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
return
### Send response ###
if not 'error' in response:
response['error'] = False
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
else:
return
print("{} wrote:".format(self.client_address[0]))
print(data)
def handle_error(self, request, client_address):
data = self.request[0]
socket = self.request[1]
response = {}
response['error'] = True
response['message'] = "Exception processing request " + data
socket.sendto(bytes(json.dumps(response), "utf-8"), self.client_address)
print(data)
socketserver.ThreadingUDPServer.handle_error(self, request, client_address)
if __name__ == "__main__":
HOST, PORT = "0.0.0.0", 9999
with socketserver.ThreadingUDPServer((HOST, PORT), MyUDPHandler) as server:
server.serve_forever()