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VertexShader #2

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jimbok8 opened this issue Feb 26, 2020 · 1 comment
Open

VertexShader #2

jimbok8 opened this issue Feb 26, 2020 · 1 comment
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enhancement New feature or request

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@jimbok8
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jimbok8 commented Feb 26, 2020

I would very much like to get a version working with a VertexShader.
My goal is to have a pointsize which is dependent on the distance from the camera - with points further away being smaller.
I notice that all the VertexShader code has been commented out - did this ever work?

Please could you suggest how to get the VertxexShader working?
Thanks
Jim

@deuxbot
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deuxbot commented Feb 27, 2020

Hello @jimbok8,

Currently, Vertex Shader is not supported. Most shaders have been commented as they are not supported in the current OpenGL version, which is 2.1. Only the Fragment Shader is supported. For full shader support, it is needed to upgrade to OpenGL 4.0. This is in the top of our list of future developments.

Bests

@deuxbot deuxbot added the enhancement New feature or request label Feb 27, 2020
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