You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Is there a fix for this error (OutOfMemory exception - at NetCoreServer.TcpSession.ProcessReceive(SocketAsyncEventArgs e))?
On windows it works for days without any issue, but on linux it throws this error after few hours.
I have make server for my game based on this library (developed and tested on windows), but now when I need to put it to production on linux server I'm getting crashes all the time.
The text was updated successfully, but these errors were encountered:
Is there a fix for this error (OutOfMemory exception - at NetCoreServer.TcpSession.ProcessReceive(SocketAsyncEventArgs e))?
On windows it works for days without any issue, but on linux it throws this error after few hours.
I have make server for my game based on this library (developed and tested on windows), but now when I need to put it to production on linux server I'm getting crashes all the time.
The text was updated successfully, but these errors were encountered: