-
Notifications
You must be signed in to change notification settings - Fork 576
/
Program.cs
166 lines (135 loc) · 4.56 KB
/
Program.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
using System;
using System.Net;
using System.Net.Sockets;
using NetCoreServer;
using NDesk.Options;
using com.chronoxor.simple;
using com.chronoxor.simple.FBE;
namespace ProtoServer
{
class ProtoSessionSender : Sender, ISenderListener
{
public ProtoSession Session { get; }
public ProtoSessionSender(ProtoSession session) { Session = session; }
public long OnSend(byte[] buffer, long offset, long size)
{
return Session.SendAsync(buffer, offset, size) ? size : 0;
}
}
class ProtoSessionReceiver : Receiver, IReceiverListener
{
public ProtoSession Session { get; }
public ProtoSessionReceiver(ProtoSession session) { Session = session; }
public void OnReceive(SimpleRequest request) { Session.OnReceive(request); }
}
class ProtoSession : TcpSession
{
public ProtoSessionSender Sender { get; }
public ProtoSessionReceiver Receiver { get; }
public ProtoSession(TcpServer server) : base(server)
{
Sender = new ProtoSessionSender(this);
Receiver = new ProtoSessionReceiver(this);
}
protected override void OnReceived(byte[] buffer, long offset, long size)
{
Receiver.Receive(buffer, offset, size);
}
protected override void OnError(SocketError error)
{
Console.WriteLine($"Session caught an error with code {error}");
}
// Protocol handlers
public void OnReceive(SimpleRequest request)
{
// Send response
SimpleResponse response = SimpleResponse.Default;
response.id = request.id;
response.Hash = 0;
response.Length = (uint)request.Message.Length;
Sender.Send(response);
}
}
class ProtoSender : Sender, ISenderListener
{
public ProtoServer Server { get; }
public ProtoSender(ProtoServer server) { Server = server; }
public long OnSend(byte[] buffer, long offset, long size)
{
Server.Multicast(buffer, offset, size);
return size;
}
}
class ProtoServer : TcpServer
{
public ProtoSender Sender { get; }
public ProtoServer(IPAddress address, int port) : base(address, port)
{
Sender = new ProtoSender(this);
}
protected override TcpSession CreateSession() { return new ProtoSession(this); }
protected override void OnError(SocketError error)
{
Console.WriteLine($"Server caught an error with code {error}");
}
}
class Program
{
static void Main(string[] args)
{
bool help = false;
int port = 4444;
var options = new OptionSet()
{
{ "h|?|help", v => help = v != null },
{ "p|port=", v => port = int.Parse(v) }
};
try
{
options.Parse(args);
}
catch (OptionException e)
{
Console.Write("Command line error: ");
Console.WriteLine(e.Message);
Console.WriteLine("Try `--help' to get usage information.");
return;
}
if (help)
{
Console.WriteLine("Usage:");
options.WriteOptionDescriptions(Console.Out);
return;
}
Console.WriteLine($"Server port: {port}");
Console.WriteLine();
// Create a new protocol server
var server = new ProtoServer(IPAddress.Any, port);
// server.OptionNoDelay = true;
server.OptionReuseAddress = true;
// Start the server
Console.Write("Server starting...");
server.Start();
Console.WriteLine("Done!");
Console.WriteLine("Press Enter to stop the server or '!' to restart the server...");
// Perform text input
for (;;)
{
string line = Console.ReadLine();
if (string.IsNullOrEmpty(line))
break;
// Restart the server
if (line == "!")
{
Console.Write("Server restarting...");
server.Restart();
Console.WriteLine("Done!");
}
}
// Stop the server
Console.Write("Server stopping...");
server.Stop();
Console.WriteLine("Done!");
}
}
}