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and (owner.get_node("Interaction Controller").left_hand_tool==Globals.Tools.BUILD)
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):
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text="Press '%s' to enter Build mode."%OS.get_keycode_string(InputMap.action_get_events("build")[0].physical_keycode)
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elifnotGlobals.player_has_done.has("scroll_crafting_items") and (owner.get_node("Interaction Controller").left_hand_tool==Globals.Tools.BUILD):
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text="Use mouse wheel to select item to build."
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elif (
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notGlobals.player_has_done.has("built_an_item")
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and (owner.get_node("Interaction Controller").left_hand_tool==Globals.Tools.BUILD)
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): # and in build mode
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elifnotGlobals.player_has_done.has("built_an_item") and (owner.get_node("Interaction Controller").left_hand_tool==Globals.Tools.BUILD): # and in build mode
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